Full notes
Full Red Glare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Red Glare changes
Created a tutorial mission for new players to teach basics of the game.
Now characters will not stuck and stop when you click on a surface or object where navigation is not possible instead they find a closer point in navigation and move there so overall movement of characters now feel smooth.
Now characters automatically drop dead body in bush if you move them towards bush while they are carrying dead body.
Now characters automatically drop dead body if you crouch them.
Stone Distraction time increased from 6sec to 15sec.
Now distractable and undistractable both type of enemies can be distracted by throwing stones except enemy officers.
Minor other bug fixes and improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
