HomeGamesUpdatesPricingMethodology
Steam News28 June 20267d ago

Update 20 v.1.1

πŸ”§ RED GLARE β€” UPDATE PATCH NOTES Thank you all for your continued support and feedback! This update brings several bug fixes, quality of life improvements, and a major performance boost.

Full notes

Full Red Glare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedπŸ”§ RED GLARE β€” UPDATE PATCH NOTES Thank you all for your continued support and feedback! This update brings several bug fixes, quality of life improvements, and a major performance boost. ━━━━━━━━━━━━━━━━━━━━━━ πŸ› BUG FIXES ━━━━━━━━━━━━━━━━━━━━━━ β€’ Fixed a bug where the jail could not be opened by free characters during Mission 6 on the second playthrough β€’ Fixed an issue where changing to a higher resolution caused the mouse cursor to become locked on screen β€’ Fixed Johny can not whistle where trap is placed. β€’ Various minor fixes and stability improvements ━━━━━━━━━━━━━━━━━━━━━━ βš™οΈ IMPROVEMENTS ━━━━━━━━━━━━━━━━━━━━━━ β€’ Johnny now has a melee attack, Works great in Tactical Pause Mode. β€’ Multiple characters can now pick up and drop bodies simultaneously. β€’ Hold CTRL and click anywhere while carrying a body to drop it at a precise location. β€’ Now you can set which time of day you want to play in gameplay settings Fixed Day or Night or Dynamic Day and Night cycle. You can change anytime. β€’ Now you can rebind Tactical Pause execute key. β€’ Major performance optimization β€”> significant FPS improvements across all missions. ━━━━━━━━━━━━━━━━━━━━━━

Red Glare changes

fixedπŸ”§ RED GLARE β€” UPDATE PATCH NOTES Thank you all for your continued support and feedback! This update brings several bug fixes, quality of life improvements, and a major performance boost. ━━━━━━━━━━━━━━━━━━━━━━ πŸ› BUG FIXES ━━━━━━━━━━━━━━━━━━━━━━ β€’ Fixed a bug where the jail could not be opened by free characters during Mission 6 on the second playthrough β€’ Fixed an issue where changing to a higher resolution caused the mouse cursor to become locked on screen β€’ Fixed Johny can not whistle where trap is placed. β€’ Various minor fixes and stability improvements ━━━━━━━━━━━━━━━━━━━━━━ βš™οΈ IMPROVEMENTS ━━━━━━━━━━━━━━━━━━━━━━ β€’ Johnny now has a melee attack, Works great in Tactical Pause Mode. β€’ Multiple characters can now pick up and drop bodies simultaneously. β€’ Hold CTRL and click anywhere while carrying a body to drop it at a precise location. β€’ Now you can set which time of day you want to play in gameplay settings Fixed Day or Night or Dynamic Day and Night cycle. You can change anytime. β€’ Now you can rebind Tactical Pause execute key. β€’ Major performance optimization β€”> significant FPS improvements across all missions. ━━━━━━━━━━━━━━━━━━━━━━
  • πŸ”§ RED GLARE β€” UPDATE PATCH NOTES

    Thank you all for your continued support and feedback! This update brings several bug fixes, quality of life improvements, and a major performance boost.

    ━━━━━━━━━━━━━━━━━━━━━━

    πŸ› BUG FIXES

    ━━━━━━━━━━━━━━━━━━━━━━

    β€’ Fixed a bug where the jail could not be opened by free characters during Mission 6 on the second playthrough

    β€’ Fixed an issue where changing to a higher resolution caused the mouse cursor to become locked on screen

    β€’ Fixed Johny can not whistle where trap is placed.

    β€’ Various minor fixes and stability improvements

    ━━━━━━━━━━━━━━━━━━━━━━

    βš™οΈ IMPROVEMENTS

    ━━━━━━━━━━━━━━━━━━━━━━

    β€’ Johnny now has a melee attack, Works great in Tactical Pause Mode.

    β€’ Multiple characters can now pick up and drop bodies simultaneously.

    β€’ Hold CTRL and click anywhere while carrying a body to drop it at a precise location.

    β€’ Now you can set which time of day you want to play in gameplay settings Fixed Day or Night or Dynamic Day and Night cycle. You can change anytime.

    β€’ Now you can rebind Tactical Pause execute key.

    β€’ Major performance optimization β€”> significant FPS improvements across all missions.

    ━━━━━━━━━━━━━━━━━━━━━━

  • As always, if you encounter any issues please report them in the bug report section. Your feedback helps make Red Glare better!

Source

Steam News / 28 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.