Full notes
Full Red Eclipse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
It's been a few more days which, as usual, means more community feedback to address. We've tackled a range of issues from bothersome bugs to game feel enhancements. Here’s what you can expect in this update:
Improved hit sound effects to better convey the impact of your shots.
Increased enemy blood visuals to clearly indicate successful hits.
Added an option to invert mouse controls.
Implemented binding options for primary and secondary weapons in the control settings.
Resolved the black screen issue and various related problems, such as missing sound effects.
Doubled the maximum frame rate limit to twice the current screen refresh rate in the settings.
Added a HUD padding adjustment setting.
Fixed the positioning of the sword during swings in First-Person Perspective mode.
We hope these updates improve your gameplay experience. As always, thank you for your feedback and support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
