Full notes
Full Red Eclipse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Fixes
- Gameplay
Another small update bringing a number of improvements to address the feedback we've received. Most important of which are performance improvements, particularly in games with high player counts.
Optimize player, janitor and projectile FX by implementing culling mechanisms
HUD sway toggle in interface settings
Postpone opening of the vote menu until the user has stopped interacting with chat/other menus
Fixed occasional race condition crash in scoreboard scripts on map load
Fixed team switch notification issues
Added team swap warning
Restored chat voice lines
Improved sword handling (and new animations by SniperGoth and Rabidbutton)
Source
Changelog.gg summarizes and formats this update. How we read updates.
