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Latest Reassembly updates
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- Reassembly
Update for July 8th, 2025
Library and compiler updates, etc. * add backup agent in case network access is not available * add verbose match logging (community contribution! thanks!) * fix hang when firing modded weapons with a really slow firing…
Announcement1 changeServer - Reassembly
Update notes July 8th, 2022
Fix resolution problem on Steam Deck and increase font size for small fonts * Fix issue where wormhole uploads erroneously reported as failed. * Enable border-less full screen option on Linux
Announcement - Reassembly
Update June 24th, 2022
add 64 bit windows binaries. Should improve performance a bit, especially when many mods are installed. * add 64 bit linux binaries, and update linux compiler to gcc-9. Linux support now requires a 64 bit OS. * update m…
Announcement1 changePerformance - Reassembly
July 6th, 2021 update
AI now takes into account enemy Autofire & Point Defense weapons more appropriately when calculating engagement range (thanks Glitchnonimous) - AI Command Flags now persist in Tournament mode (thanks Glitchnonimous) - f…
Announcement1 changeFix - Reassembly
December 29th, 2019 Update
Happy new year! I wanted to get the beta out before the end of the year, and here it is. The main new feature is a shroud system that makes turreted weapons look nicer. There are also a number of bug fixes and optimizat…
Patch notes3 changesCompatibilityPerformance - Reassembly
January 31st 2019 Update
Steam post image General Updates * Add galaxy configuration screen when creating a new game or regenerating the world. Allows players to change the size of the galaxy, number of agents, and, if the Fields Expansion is i…
Announcement1 changeCompatibility - Reassembly
Fields Expansion and January 22 Update
Get it here! There are also a number of updates in the base game: Tournament * Add free for all tournaments! * Add soft tournament border * fix excessive spread fire * add option to pause between rounds instead of advan…
Announcement1 changePerformance - Reassembly
October 21st Update
Update time! General * Add support for OSX Mojave. * allow dragging blocks with the middle mouse button after cloning (thanks Jolt for the suggestion) * don't load save slots until they become visible in the menu, for t…
Announcement1 changeServer - Reassembly
September 30th Update
This is the first update in quite a while and it's a BIG one. TLDR; rebalanced block P costs, lots of new weapon types for modders, significant optimizations for better frame rate and a smoother ride. General Improvemen…
Announcement1 changeWorkshop - Reassembly
May 14th Update
Hello! If you're working on an AI mod or interested in working on one, we would love to hear from you! We can write additional documentation, expose more interfaces/hooks, etc. If you are having trouble getting things w…
Announcement1 changePerformance - Reassembly
Announcing AI Modding
We are proud to announce that Reassembly now supports AI mods. This has been a long time in the coming but we are really excited at the possibilities. DETAILS for modders: * This is the very first release! We expect to…
Announcement1 changeWorkshop - Reassembly
March 9th 2018 Update
Hello! We are working on a system to allow Reassembly to load code from mods, with the initial version focusing on AI modding. This release is about publishing all the changes that have been languishing in beta so that…
Announcement1 changeCompatibility - Reassembly
March 9th 2018 Update
Hello! We are working on a system to allow Reassembly to load code from mods, with the initial version focusing on AI modding. This release is about publishing all the changes that have been languishing in beta so that…
Announcement1 changeCompatibility - Reassembly
November 10th update
autozoom / autoaim / hud settings and control settings are now saved as part of the save slot * mod authors can now create a file "credits.txt" in the "data" directory to get on the credits page. One author per line. *…
Announcement1 changeUI/audio - Reassembly
November 10th update
autozoom / autoaim / hud settings and control settings are now saved as part of the save slot * mod authors can now create a file "credits.txt" in the "data" directory to get on the credits page. One author per line. *…
Announcement1 changeUI/audio - Reassembly
September 19th update
Bug fixes! * fix plant reproduction * fix asteroids in tournaments * fix crash on startup due to race condition when fetching steam stats * fix crash when clearing save slot * avoid loading certain shaders twice * sligh…
Announcement1 changePerformance


