Full notes
Full Realms and Ruins: Abencor update
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Repeated intro
Hello everybody! Another update for the past 30 days or so
What changed
- UI and audio
- Gameplay
- Fixes
- Maps
Realms and Ruins: Abencor changes
-Created global sound system for player steps. Each step, depending on the surface will play one of many sounds per surface
-Added 21 new sounds related to the above system
-Added 7 new enemies and began animating and giving them stats them
-Created boss room for Volcano dungeon
-Began work on volcano dungeon boss mechanics and related scripts
-New RPG in a box update lead to me playing through the entirety of the existing game, leading to bug squashing and reporting. Most if not all have been fixed
-Replaced some models with non-billboard sprites, these tend to be more flexible in the engine and allow for larger models for large set pieces etc
-Made snowfall more intense in certain maps
-Changed some doors on several maps to fit the theme/biome better
-Began work on fast travel system (very early)
Make sure to wishlist if you like what you see and check me out next month for another update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
