In this update5
Full notes
Full Realm Engine | Virtual Tabletop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Gameplay
Realm Engine | Virtual Tabletop changes
Updates and fixes:
Re designed Builder window • Performance optimizations • added asset pack filters. • each pack is now collapsible. • rectangle selection Box added by using CTRL + Shift Left Mouse button drag • walls now snap to the sides of other walls. • added the ability to toggle the way snapping works (hover, cycle) • re-designed roof pieces to align and snap better (can still be improved) • Miniature settings are back and working. • Lighting optimizations • Fixed up thumbnail capture for saving files & workshop (saves what is currently on screen as the thumbnail) • Ins button now toggles snapping mode from nearby to cycle • Audio now saves and loads • Weather system and lighting now saves and loads • Fx layers now save and loads
Cycle Snapping Mode:
using the middle mouse wheel allows you to scroll through the connection points on the object you are currently hovering over
Nearby Snapping Mode:
will snap to the closest spot to your mouse (using the middle mouse scroll will rotate the object in the current snapped location)
Assets Updates & Dlc’s:
Added 115 Cave and caverns asset pack to the base game • Added 150 Tavern and kitchen assets to DLC for free as its 5GB of high-quality assets • a new Jungle ruins DLC with over 200 assets for $4.99
Known issues:
undo only works with 3d terrain and 2d terrain placement and destruction • copy paste and transformations are not currently undoable • fog of war not visible • downloading from the workshop requires you to download it twice if you aren’t subscribed to that item already
Source
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