Full notes
Full Re: Spin. Die. Repeat. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
Thanks again to everyone playing the demo and sending feedback. We’re still actively polishing things, and your notes are really helpful. Here’s what’s new in v0.82.
Localization
Added Random Run story + event localization for: Portuguese (Brazil), German, Indonesian, Polish, French, and Spanish (Spain).
The only remaining non-localized part is some of the Sphinx riddles.
Art / Visuals
Replaced the temporary Cotton and Metals symbols with the new versions. Steam post imageSteam post imageSteam post imageSteam post imageSteam post imageSteam post imageSteam post image
Fixed the selection VFX visualization on followers.
Fixed the attribute icon visualization in attribute tooltips.
Destruction of multiple symbols at once from items/followers now displays correctly.
UI / Flow
Added a confirmation prompt when using any non-target followers, so they don’t trigger by accident.
Added social media buttons to the main menu.
Bug Fixes
If you finished Story, then entered Random Run and immediately pressed Back, the story completion screen could appear again with old info. This should now be fixed, and the screen should no longer repeat incorrectly.
You can no longer activate items/followers during the “add item/follower” flow.
Remove Symbol should now work properly in shop screens.
Cancelling the use of Baby should no longer lock Spin.
Creating a new player profile will no longer inherit soul points from a previous profile.
Source
Changelog.gg summarizes and formats this update. How we read updates.
