In this update4
Full notes
Full Re:Night update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Events
- Gameplay
- Balance
- UI and audio
- Server
Re:Night changes
We've made several improvements to gameplay systems, added new equipment, and prepared for the upcoming leaderboard season. Here are the full patch notes:
1. Gameplay and Systems
Added around 20 new pieces of equipment
Adjusted boss equipment drop mechanics
Improved chained random event mechanics
Added a combat exhaustion system (available on Difficulty 2)
Reduced the chance of duplicate cards, items, and equipment appearing
Added new leaderboard modifiers
2. Balance Adjustments
Adjusted the effects of some cards and equipment
Added a new shared card "Hand Smite"
Adjusted certain random events
Updated some leaderboard modifiers
3. Art and UI Improvements
Improved UI feedback when you don't have enough gold in the shop
Enhanced the victory screen display
4. Bug Fixes
Fixed various text display and localization issues
Fixed an issue where leaderboard scores could be affected by network instability
We'll also be hosting a leaderboard challenge. The top 10 players will each receive a Steam key for the full version of the game.
We reserve the right to make the final decisions regarding this event.
If you enjoy the game, please consider adding it to your wishlist and leaving a review. Your support means everything to our team.
👉 Join our official Discord: https://discord.gg/VjxgSYFmh6
Get the latest updates and exclusive rewards, discuss deckbuilding strategies with other players, and share your ideas and feedback directly with the development team.
❤️ Thank you once again for your interest and support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
