HomeGamesUpdatesPricingMethodology
Steam News22 March 20206y ago

0.8 - Lots of stuff

Hello guys! It's been a while, but here is the new patch: -2d table card replaced with 3d models. -Longer gameplay: new levels and enemies added. - Talent tree fully reworked. -Many cards/enemies reworked.

Full notes

Full Ravenland update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello guys! It's been a while, but here is the new patch: -2d table card replaced with 3d models. -Longer gameplay: new levels and enemies added. - Talent tree fully reworked. -Many cards/enemies reworked. -Game mechanic reworked (armor, insanity, etc..) -Soul gem removed, now every upgrade unlockable by completing a challenge. -Permanent upgrades replaced by temporary upgrades (via upgrade field) -Artifacts added. -Some new visual and audio effect. -Some music replaced, added, removed. -Some bug fixed. The next smaller update will fix the monk animations, add more city upgrades and focusing other card reworking/balancing. After that I will focus on 3rd class.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHello guys! It's been a while, but here is the new patch: -2d table card replaced with 3d models . -Longer gameplay: new levels and enemies added . - Talent tree fully reworked . -Many cards/enemies reworked. -Game mechanic reworked (armor, insanity, etc..) -Soul gem removed, now every upgrade unlockable by completing a challenge. -Permanent upgrades replaced by temporary upgrades (via upgrade field) -Artifacts added. -Some new visual and audio effect. -Some music replaced, added, removed. -Some bug fixed. The next smaller update will fix the monk animations, add more city upgrades and focusing other card reworking/balancing. After that I will focus on 3rd class.

Ravenland changes

fixedHello guys! It's been a while, but here is the new patch: -2d table card replaced with 3d models . -Longer gameplay: new levels and enemies added . - Talent tree fully reworked . -Many cards/enemies reworked. -Game mechanic reworked (armor, insanity, etc..) -Soul gem removed, now every upgrade unlockable by completing a challenge. -Permanent upgrades replaced by temporary upgrades (via upgrade field) -Artifacts added. -Some new visual and audio effect. -Some music replaced, added, removed. -Some bug fixed. The next smaller update will fix the monk animations, add more city upgrades and focusing other card reworking/balancing. After that I will focus on 3rd class.

Source

Steam News / 22 March 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.