Full notes
Full Ravenhille: Awakened update
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Repeated intro
Hey Hunters! I'm so excited to share with you the latest updates and news, as well as the future plans of this game!
What changed
- Maps
- Gameplay
As a solo indie developer, it takes a lot of time, passion, and late nights to bring Ravenhille to life. Your support means the world to me, and every comment, wishlist, and bit of feedback helps shape the dark, twisted world.
In this update you will find:
- New environments NEW NPCCartographer: Now you can see your location in your map and much more! Visual/Light changes. (My main focus was to make it more eerie and atmospheric while making sure everything is balanced.) New models and assets. Fixed more bugs
New Environments
CAVES
Mushroom Forest
Light changes*
CRUCIFIX REWORK
Use 50 Arcana to activate it. When the beast comes closer, a lightning strike will hit the werewolf!
More
New Models
Boxes
Minecart
Plate
Bookshelf
Shelf
and more!
The update is planned to release this week!
What will be next?
Steam Next Fest is around the corner, so I do not have much time left. I've gathered all my thoughts and keep improving the demo, hoping I can gain more wishlists and players.
In the coming months, I’ll be focusing on expanding the world, adding deeper lore, and making sure the player experience is great. There's so much more to uncover in the forest, and trust me - things are only going to get darker from here.
Thank you for joining me on this journey. Stay sharp, keep your lanterns lit, and remember:
The hunters came before. They did not return.
See you in Ravenhille.
Source
Changelog.gg summarizes and formats this update. How we read updates.
