HomeGamesUpdatesPricingMethodology
Steam News24 April 20251y ago

Update from April 24, 2025

A small update to the AI bots that fixes some behavior bugs. P.S. Why am I spending so much time working on bots instead of adding new features to the game?

Full notes

Full Rapid Impact update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
  • Store
addedP.S. Why am I spending so much time working on bots instead of adding new features to the game? Since the player count is still relatively low, I want the bots to act as filler in the game world, and I want their behavior to closely mimic that of real players. Over time, as the number of online players grows, I’ll reduce the number of bots in the game - or remove them entirely, leaving them as an optional feature.
addedP.P.S. I’m now starting work on the experience and in-game currency system, which will allow players to upgrade different weapon branches and unlock new guns and upgrades. This will include a weapon progression tree and an in-game shop. As a reference, I’ll be using the system from World of Tanks for now.

Rapid Impact changes

addedP.S. Why am I spending so much time working on bots instead of adding new features to the game? Since the player count is still relatively low, I want the bots to act as filler in the game world, and I want their behavior to closely mimic that of real players. Over time, as the number of online players grows, I’ll reduce the number of bots in the game - or remove them entirely, leaving them as an optional feature.
addedP.P.S. I’m now starting work on the experience and in-game currency system, which will allow players to upgrade different weapon branches and unlock new guns and upgrades. This will include a weapon progression tree and an in-game shop. As a reference, I’ll be using the system from World of Tanks for now.
  • A small update to the AI bots that fixes some behavior bugs.

P.S. Why am I spending so much time working on bots instead of adding new features to the game? Since the player count is still relatively low, I want the bots to act as filler in the game world, and I want their behavior to closely mimic that of real players. Over time, as the number of online players grows, I’ll reduce the number of bots in the game - or remove them entirely, leaving them as an optional feature.

P.P.S. I’m now starting work on the experience and in-game currency system, which will allow players to upgrade different weapon branches and unlock new guns and upgrades. This will include a weapon progression tree and an in-game shop. As a reference, I’ll be using the system from World of Tanks for now.

Source

Steam News / 24 April 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.