Full notes
Full Rapid Impact update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, friends. It’s been a while since I last posted here, but there’s a good reason: a 90% discount during the Winter Sale. Everyone who wanted to try the project can now do so at the best possible price.
What changed
- Balance
- Gameplay
- Server
Rapid Impact changes
As for the project itself, it’s not abandoned. Research is ongoing, new mechanics are being designed, and future updates are in development. Yes, I understand that many of you want something new as soon as possible. However, since the project doesn’t generate income for me yet and currently brings mostly expenses, I also have to handle other work alongside it.
On top of that, I was waiting for high-quality updates to the core templates the project is built on, so I wouldn’t have to rework fundamental systems later. And yes, the project mostly moves at this pace because every update is something I quite literally give birth to and pass through myself. That’s because I want to deliver the highest-quality content possible, not updates just for the sake of it.
So, the project is alive and will stay alive. This is a long-term story.
In the meantime, feel free to jump in. Play the game, build the community, join the Discord server, and get involved. The more activity I see from you, the more motivation I’ll have, and the faster updates will be released.
Stay in touch.
Source
Changelog.gg summarizes and formats this update. How we read updates.
