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Steam News7 May 20251y ago

Available the 5th Patch for QC update!

After the release of two major patches three months apart, it might be time for the next one to be more modest to keep up with the pace.

Full notes

Full Randy & Manilla update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions7 changes3 removals
  • UI and audio
  • Gameplay
  • Balance
changedThe highlight of the patch and one of the most requested for a long time, is the ability to configure both the game's graphics and audio from the start menu (something that was only possible from the pause menu during the game). This can be accessed by pressing the "settings" button.
changedPhysics and Gameplay Changes :
removedAir movement will no longer stop while sprinting is active
changedInput lag is significantly reduced when the character stops while sprinting
changedFurther improvements to sprint physics during startup
removedNet-points from levels 1-2 that are behind glass walls will no longer be collectible

Randy & Manilla changes

changedThe highlight of the patch and one of the most requested for a long time, is the ability to configure both the game's graphics and audio from the start menu (something that was only possible from the pause menu during the game). This can be accessed by pressing the "settings" button.
changedPhysics and Gameplay Changes :
removedAir movement will no longer stop while sprinting is active
changedInput lag is significantly reduced when the character stops while sprinting
changedFurther improvements to sprint physics during startup

After the release of two major patches three months apart, it might be time for the next one to be more modest to keep up with the pace. But getting to the point, let's start with what it offers:

The highlight of the patch and one of the most requested for a long time, is the ability to configure both the game's graphics and audio from the start menu (something that was only possible from the pause menu during the game). This can be accessed by pressing the "settings" button.

When accessed, the buttons we saw in the pause menu will be displayed, except that they are larger and have representative icons for each one.

Among other changes and additions:

Physics and Gameplay Changes:

  • Air movement will no longer stop while sprinting is active

  • Input lag is significantly reduced when the character stops while sprinting

  • Further improvements to sprint physics during startup

  • Net-points from levels 1-2 that are behind glass walls will no longer be collectible

Other Changes:

  • Minor improvements to the Quantum City boss battle

  • Improved accuracy when detecting input from callout icons

  • The sprint bar can be hidden while the character is in mid-air

  • Minor audio fixes

  • Scene change buttons will no longer be executed at the same time as the quit buttons in the pause menu

Although in theory it should be continuing with the major update, this patch has been released because it's been a year since its Early Access release. In the meantime, please wait patiently for the major update throughout the remainder of 2025 (unless there's some other strange reason to push out another patch as soon as possible).

Source

Steam News / 7 May 2025

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