What changed
0 fixes0 additions2 changes0 removals
changedThe update in question contains the following improvements and fixes:
changedAdjusted frequency and difficulty levels of hacking puzzles. - Improved performance in several areas. - Fixed a bug that could prevent some achievements to register. - Updated unit vision so that certain enemies can't spot Wilona in places you would expect her to be hidden. - Fixed a bug that could have a certain status effect get applied to Wilona over and over. - Fixed some animations. - Made drone transition animations smoother when turning. - Fixed a logic issue in a conversation. - Fixed a prop geometry clipping problem between floors. - Fixed an issue where not just a set, but all falling rain effects would be hidden from the camera. - Fixed a problem where an invisible cover was present on a battlefield. - Fixed a bug that could make ladder interacts visible during cutscenes or the encounter itself. - Fixed a bug that could prevent the terminal screen from changing to an active state. - Fixed a bug that could have Wilona getting stuck if player pressed the exit button too quickly in some instances. - Fixed a bug that could have Wilona reacting as if a terminal is locked, even though you’ve unlocked it. - Interact logic tweaks in Cab. - Removed a texture in hacking that was unused. - Multi-screen covers on podium now have additional meshes. - Made a terminal screen show the correct state in a certain outcome. - Made it possible to exit a certain terminal hack. - Fixed an edge-case bug that could cause players to get stuck in a certain window interact logic.
Rain of Reflections: Set Free changes
changedThe update in question contains the following improvements and fixes:
changedAdjusted frequency and difficulty levels of hacking puzzles. - Improved performance in several areas. - Fixed a bug that could prevent some achievements to register. - Updated unit vision so that certain enemies can't spot Wilona in places you would expect her to be hidden. - Fixed a bug that could have a certain status effect get applied to Wilona over and over. - Fixed some animations. - Made drone transition animations smoother when turning. - Fixed a logic issue in a conversation. - Fixed a prop geometry clipping problem between floors. - Fixed an issue where not just a set, but all falling rain effects would be hidden from the camera. - Fixed a problem where an invisible cover was present on a battlefield. - Fixed a bug that could make ladder interacts visible during cutscenes or the encounter itself. - Fixed a bug that could prevent the terminal screen from changing to an active state. - Fixed a bug that could have Wilona getting stuck if player pressed the exit button too quickly in some instances. - Fixed a bug that could have Wilona reacting as if a terminal is locked, even though you’ve unlocked it. - Interact logic tweaks in Cab. - Removed a texture in hacking that was unused. - Multi-screen covers on podium now have additional meshes. - Made a terminal screen show the correct state in a certain outcome. - Made it possible to exit a certain terminal hack. - Fixed an edge-case bug that could cause players to get stuck in a certain window interact logic.
Heads up in the rain - we've just made an update for you!
We want to thank you, our community, for your effective bug-hunting skills that has helped us with this update, and we encourage you to report any of your future findings to support@lionbite.se. Thanks in advance!
The current version of your game is shown up in the right corner of the main menu. It should now be 33068.
The update in question contains the following improvements and fixes:
Adjusted frequency and difficulty levels of hacking puzzles. - Improved performance in several areas. - Fixed a bug that could prevent some achievements to register. - Updated unit vision so that certain enemies can't spot Wilona in places you would expect her to be hidden. - Fixed a bug that could have a certain status effect get applied to Wilona over and over. - Fixed some animations. - Made drone transition animations smoother when turning. - Fixed a logic issue in a conversation. - Fixed a prop geometry clipping problem between floors. - Fixed an issue where not just a set, but all falling rain effects would be hidden from the camera. - Fixed a problem where an invisible cover was present on a battlefield. - Fixed a bug that could make ladder interacts visible during cutscenes or the encounter itself. - Fixed a bug that could prevent the terminal screen from changing to an active state. - Fixed a bug that could have Wilona getting stuck if player pressed the exit button too quickly in some instances. - Fixed a bug that could have Wilona reacting as if a terminal is locked, even though you’ve unlocked it. - Interact logic tweaks in Cab. - Removed a texture in hacking that was unused. - Multi-screen covers on podium now have additional meshes. - Made a terminal screen show the correct state in a certain outcome. - Made it possible to exit a certain terminal hack. - Fixed an edge-case bug that could cause players to get stuck in a certain window interact logic.