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Steam News1 November 20196y ago

Third update’s a charm

For lore consistency but also clarity, this third patch update has been focused on naming convention fixes and snappier objective notifications.

Full notes

Full Rain of Reflections: Set Free update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions5 changes2 removals
  • Events
  • Gameplay
  • UI and audio
  • Fixes
  • Maps
fixedFor lore consistency but also clarity, this third patch update has been focused on naming convention fixes and snappier objective notifications. We also ironed out a number of bugs and fixed some timings of events in encounters.
changedUpdate 33230 contains the following improvements and fixes:
changedAdjusted timing of some tooltip popups.
fixedFixed an achievement trigger.
fixedFixed a disappearing dialogue interact in Trench.
removedRemoved observe camera from the Lever interact so that you can interact with it directly from exploration.

Rain of Reflections: Set Free changes

fixedFor lore consistency but also clarity, this third patch update has been focused on naming convention fixes and snappier objective notifications. We also ironed out a number of bugs and fixed some timings of events in encounters.
changedUpdate 33230 contains the following improvements and fixes:
changedAdjusted timing of some tooltip popups.
fixedFixed an achievement trigger.
fixedFixed a disappearing dialogue interact in Trench.

For lore consistency but also clarity, this third patch update has been focused on naming convention fixes and snappier objective notifications. We also ironed out a number of bugs and fixed some timings of events in encounters.

The current version of your game is shown in the upper right corner of the main menu. It should now be at 33230.

Update 33230 contains the following improvements and fixes:

  • Cinematic Mode toggle in Settings is now being disregarded on native 21:9 setups and above, since they don't need the setting to show the game in that aspect ratio.

  • Clarified naming conventions between Battery Pack and Charge pickups.

  • Shortened and clarified objective notifications.

  • Adjusted timing of some tooltip popups.

  • Fixed an achievement trigger.

  • Fixed a disappearing dialogue interact in Trench.

  • Removed observe camera from the Lever interact so that you can interact with it directly from exploration.

  • Tweaked a battlefield volume for a better camera panning experience.

  • Updated the logic at start of an encounter so that thoughts, arrow popup and objective update happens before player turn starts, and you no longer can open the action wheel while those events are playing.

  • Updated some hacking interact logic.

  • Fixed a Lightning Rod bug.

  • Made some quality-of-life fixes to a dialogue.

  • Tweaked keyframes in electric fence pole animations.

  • Added cover functionality to two covers by goal markers that wasn't marked as covers.

  • Added a load state at the last location.

Source

Steam News / 1 November 2019

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