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- Railborn
Update #014: Bases
Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! Update 014: Atlas Bases Atlas Bases Train Height Mini…
Announcement6 changesMapsGameplay - Railborn
Update #013: Weather
Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! Update 013: Weather Bypass Switches Tunnels Weather -…
Announcement1 changeMaps - Railborn
Update 012: Friendiversary!
Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! Update 012: Our 1 year anniversary Our Friendiversary…
Patch notes1 changeMaps - Railborn
Update 011: Biomes & Motes
Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! I promise to make important release information as se…
Event8 changesMapsUI/audio - Railborn
Update 010: Towers
Spoiler Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! I promise to make important release informati…
Event4 changesMapsGameplay - Railborn
Update 009: Playtest Signup
Spoiler Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! I promise to make important release informati…
Patch notes1 changeUI/audio - Railborn
Update 008: Co-op
Spoiler Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! I promise to make important release / playtes…
Event2 changesGameplay - Railborn
Update 007: First Impressions
Spoiler Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! I promise to make important release informati…
Event4 changesMapsGameplay - Railborn
Update 006: Nexus Musings
Update 006 Topic Nexus Musings Making a Demo Nexus Fairly early in the game you likely will want to build a Nexus. The Nexus can be considered the brain of your train – and one of the ways to improve your overall surviv…
Patch notes1 changeUI/audio - Railborn
Update 005: Trestles and Vibes
Hey friends. This month, we've been focusing on the start of the game, specifically the first 60-90 minutes. The goal is to use this part of gameplay for early testing or a demo. This version will be sent to a few peopl…
Patch notes1 changeGameplay - Railborn
Update 004: Track Switching
Update 004 Topics Track Switching (long winded) Auto Testing Track Switching 🔀 One cool aspect of developing Railborn is the unique design challenges we come across. One of these seemed trivial at first, but became mor…
Announcement2 changesUI/audioPerformance - Railborn
Ambient Occlusion - Huh?
Welcome back! It is that time I like to share a few interesting topics about what we’ve been diligently working on. I’ll admit, this post is more technical than some people probably want. I promise to have more gameplay…
Announcement8 changesGameplayPerformance - Railborn
Update #002: Rooftop Runs
Well – I’m going to come right out and say it – the last month has been fantastic for the future of Railborn. Since we announced just a little while ago we have had a huge amount of interest from players like you – whic…
Store4 changesGameplayUI/audio - Railborn
Update #001:🚆🦖Railborn
Hi all! Welcome to our first Update for Railborn! 🎉🎉 If you’re new to the Washbear family – our first game was Parkasaurus . 🦖 Railborn has been in development for 2 years now – and we are very excited (relieved?) to…
Patch notes2 changesGameplay






