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- Raiding.Zone
Reworked Urikas and WaterStream
Animation Rework: Urikas and Water Stream That concludes the animation rework. All weapons are now reworked. I plan to release a new version next weekend. WaterStream got new animations and a chain primary attack. I upd…
Patch notes3 changesGameplayBalance - Raiding.Zone
Animation Rework: Moonseeker and Relieving Journal
Animation Rework: Moonseeker and Relieving Journal Introducing Moonseeker I completely reworked the design of the crossbow weapon Versatile Crossbow. I was neither satisfied with his theme nor his animations. The new we…
Store4 changesGameplayBalance - Raiding.Zone
Progress Report: Animation Rework
Progress Report: Animation Rework I am proud to announce that I am halfway through all weapon animations. The fact that I am reworking some talents and abilities on the way slightly hinders my progress. I want to show y…
Patch notes5 changesGameplayBalance - Raiding.Zone
Father of War: Animations
I reworked the way I create animations. Previously, I took all animation from asset packs from the Assetstore or Mixamo. But it is hard to modify those and adapt them to your own weapons. Father of War has two stances.…
Patch notes - Raiding.Zone
Teaser: New Weapon Father of War
Father of War is a tank weapon. It is a two-handed long sword. You have two basic abilities. Switch Stance changes your abilities from an offensive to defensive state. Each stance has three abilities. Offensive abilitie…
Patch notes7 changesGameplayBalance - Raiding.Zone
Small Bug Fix for Control Bars
I fixed a bug that was preventing players from casting there spells using the keyboard.
Announcement1 changeFix - Raiding.Zone
Ability Reordering
Introducing ability reordering After countless requests, I could finally implement proper ability repositioning. You can now reorder your spells and auras. Reworked UI-Modifications The new interface is cleaner and less…
Patch notes1 changeUI/audio - Raiding.Zone
Release - War Room
I've finished the war room in the prison complex. It is accessible through the compilation core. It contains emitters displaying all active raids in your current zone. Currently, it serves as a visual representation. I…
Patch notes4 changesGameplayPerformance






