Animation Rework: Urikas and Water Stream That concludes the animation rework. All weapons are now reworked. I plan to release a new version next weekend. WaterStream got new animations and a chain primary attack.
In this update3
Full notes
Full Raiding.Zone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions1 change0 removals
Gameplay
Balance
addedAnimation Rework: Urikas and Water StreamThat concludes the animation rework. All weapons are now reworked. I plan to release a new version next weekend.
addedWaterStream got new animations and a chain primary attack.I updated particles and character animations. I scrapped the Summon Water Totem spell. Instead, you can now stand on the area effect Water Source to summon the totem.
addedUrikas also got new animations and a chain primary attack.The Blessed Buff is now part of the attack chain. You can either Bless an ally or apply a debuff to the enemy. The new ultimate Summon Orb creates a sphere that heals allied targets.
changedArea Effects and Target Zones will now use a Decal Projector.Those effects will now get projected onto the ground. So they also follow stairs and inclined planes.
Raiding.Zone changes
addedThat concludes the animation rework. All weapons are now reworked. I plan to release a new version next weekend.
addedI updated particles and character animations. I scrapped the Summon Water Totem spell. Instead, you can now stand on the area effect Water Source to summon the totem.
addedThe Blessed Buff is now part of the attack chain. You can either Bless an ally or apply a debuff to the enemy. The new ultimate Summon Orb creates a sphere that heals allied targets.
changedThose effects will now get projected onto the ground. So they also follow stairs and inclined planes.
Animation Rework: Urikas and Water Stream
That concludes the animation rework. All weapons are now reworked. I plan to release a new version next weekend.
WaterStream got new animations and a chain primary attack.
I updated particles and character animations. I scrapped the Summon Water Totem spell. Instead, you can now stand on the area effect Water Source to summon the totem.
Urikas also got new animations and a chain primary attack.
The Blessed Buff is now part of the attack chain. You can either Bless an ally or apply a debuff to the enemy. The new ultimate Summon Orb creates a sphere that heals allied targets.
Area Effects and Target Zones will now use a Decal Projector.
Those effects will now get projected onto the ground. So they also follow stairs and inclined planes.