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- Raiding.Zone
Introducing tricolor essences with auras
Heal - Empathy If you heal a target below 50% life you get a buff reducing your resource consumption. Tank - Anticipation If you are at 100% life you get a shield up to 5% of your total lifepool. Fervor After 3 consecut…
Patch notes - Raiding.Zone
Essence Laboratory
Essence Laboratory You can access the new level through the laboratory in Academy Halls The Essence laboratory enables you to craft bichromatic essences from monochromatic ones. Bichromatic essences have two ability mod…
Patch notes3 changesGameplay - Raiding.Zone
Small Patch Sunday
New Features: - Added experience bar at the top of the screen (you can modify the scale and position) Bug Fixes: - Laser in the "Gateway" map will do damage again - Fixed possible NPE in name plate buffs - Fixed auras d…
Announcement2 changesFixGameplay - Raiding.Zone
Essence Modifiers
Modifiers for Essence Forge You can obtain the modifiers by killing elementals in the Desert of Pain. You can use them in the essence forge dialog. # Bug Fixes Thanks to @ishakson, I was able to correct a couple of bugs…
Patch notes1 changeUI/audio - Raiding.Zone
Introducing Essence Forge
Introducing Essence Forge You can access the forge through the cave in the Desert of Pain. Essence Forge allows you to forge three essences into an upgraded one. At start there are three recipes available. To determine…
Patch notes1 changeGameplay - Raiding.Zone
Introducing Recurring Quests
There are Weekly and Daily recurring quests Daily quests will reward experience and essences. They reset 24 hours after the last completion. Weekly quests reset 7 days after the last completion. They also grant essences…
Event3 changesFix - Raiding.Zone
Minor Bug Fixes
Fixed experience for raid completion - Fixed essences on raid completion - Reworked Lightning of the Gateway level
Announcement1 changeFix - Raiding.Zone
Compiling avatars with less then maximum level weapons and bug fixes.
Thanks again to @Fendse for these sophisticated bug reports! :) - Enable compilation of avatars with weapons < max obtained level: Discord Thread - More fixing of AE and Buff tooltips: Discord Thread - Wrong materials d…
Announcement2 changesFixGameplay - Raiding.Zone
Zone Terminus Redesign
Reworked design for zone terminus I also composed a new soundtrack for the zone terminus. Fixed several bugs Thanks to @Fendse for reporting all those bugs: wrong talents for Chroniker and Enigma Ornat: discord-thread -…
Patch notes3 changesGameplayFix - Raiding.Zone
Training Hall Redesign
More space in the Training Hall I also composed a new soundtrack for the training hall. Bots will now use the new spells Recently, I reworked all weapons and added new spells and chain abilities. Bots will now use these…
Patch notes3 changesGameplay - Raiding.Zone
Compilation Core Extension
New balcons for the compilation core I added decoration and a new soundtrack. Stormcaller no longer crashes the game server. Thanks to a_seraphic_chicken for finding that bug. I also added some performance optimization…
Patch notes3 changesGameplayServer - Raiding.Zone
Animation Rework Release
New Weapon Animations Release There are two completely new weapons. Father of War is a two-handed tank weapon. Moonseeker is the overhauled version of the old versatile crossbow weapon. All other weapons got reworks too…
Patch notes1 changeGameplay - Raiding.Zone
Reworked Urikas and WaterStream
Animation Rework: Urikas and Water Stream That concludes the animation rework. All weapons are now reworked. I plan to release a new version next weekend. WaterStream got new animations and a chain primary attack. I upd…
Patch notes3 changesGameplayBalance - Raiding.Zone
Animation Rework: Moonseeker and Relieving Journal
Animation Rework: Moonseeker and Relieving Journal Introducing Moonseeker I completely reworked the design of the crossbow weapon Versatile Crossbow. I was neither satisfied with his theme nor his animations. The new we…
Store4 changesGameplayBalance - Raiding.Zone
Progress Report: Animation Rework
Progress Report: Animation Rework I am proud to announce that I am halfway through all weapon animations. The fact that I am reworking some talents and abilities on the way slightly hinders my progress. I want to show y…
Patch notes5 changesGameplayBalance - Raiding.Zone
Father of War: Animations
I reworked the way I create animations. Previously, I took all animation from asset packs from the Assetstore or Mixamo. But it is hard to modify those and adapt them to your own weapons. Father of War has two stances.…
Patch notes





