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Steam News25 October 20258mo ago

Fresh Return and New Experience

Quick status update + a small invitation while I build Radioactivity EA. Steam post image Liquidators, hello! A huge thank you to everyone who played the Onboarding demo (including during Next Fest) and left feedback!

Full notes

Full Radioactivity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • UI and audio
  • Maps
  • Store
addedWhile you wait…I would like to invite you to another, smaller title in the meantime, it's a really different adventure experience and very easy going, I believe: Tales in Text is a growing library of interactive stories that reimagines classic text adventures and point-and-click games by adding a layer of immersion and full multiplayer support with dynamic in-game voice chat. It will be out in November, and if you liked Radioactivity, you might like that one too. I always lean towards building games that I like to play myself. Perhaps more people might enjoy this format as well. Give it a try when it's out ;) [dynamiclink href=" https://store.steampowered.com/app/4048730/Tales_In_Text_Multiplayer_Immersive_Adventures/ "]
changedSmall Break is almost over - Radioactivity:With bigger open world maps, a full dynamic nature that is affected by radiation, unfriendly fauna, or anything lurking around
addedSmall Break is almost over - Radioactivity:New objectives arrived, together with procedural map generations
changedSmall Break is almost over - Radioactivity:Full procedural generation (except terrain)
changedUseful linksRadioactivity store page (EA info, features): [dynamiclink href=" https://store.steampowered.com/app/1595160/Radioactivity/ "] • Free demo — Radioactivity: Onboarding: [dynamiclink href=" https://store.steampowered.com/app/3434810/Radioactivity__Onboarding/ "]

Quick status update + a small invitation while I build Radioactivity EA.

Steam post image Liquidators, hello!

A huge thank you to everyone who played the Onboarding demo (including during Next Fest) and left feedback!

TL;DR

  • Work on Radioactivity and regular updates are going to be resumed in November this year

  • I took a small break from creative stupor and built a smaller experience called Tales in Text

  • Lots of changes happened in Radioactivity EA; a detailed update will come in November-December

While you wait…

I would like to invite you to another, smaller title in the meantime, it's a really different adventure experience and very easy going, I believe: Tales in Text is a growing library of interactive stories that reimagines classic text adventures and point-and-click games by adding a layer of immersion and full multiplayer support with dynamic in-game voice chat. It will be out in November, and if you liked Radioactivity, you might like that one too. I always lean towards building games that I like to play myself. Perhaps more people might enjoy this format as well. Give it a try when it's out ;) [dynamiclink href="https://store.steampowered.com/app/4048730/Tales_In_Text_Multiplayer_Immersive_Adventures/"]

Small Break is almost over - Radioactivity:

The full EA version of Radioactivity is quite a different beast from the demo.

  • With bigger open world maps, a full dynamic nature that is affected by radiation, unfriendly fauna, or anything lurking around

  • New objectives arrived, together with procedural map generations

  • Full procedural generation (except terrain)

However, the concept became heavy and a bit inconsistent - hence I decided to step away for a bit to come back fresh. Now being fully recharged, I have a clear picture of where we should move with further development. Little update spoiler - The Fog is Coming; )

Demo

The only question about further work on Radioactivity, and please help me answer it: Do we want another demo, a proper one, not limited to a mechanics showcase? The one which actually shows how the full game feels to play?

Or shall we just launch already with early access instead of wasting time on a demo, and let everyone actually experience the full game? What is the preference if anyone can step in and comment on?

Source

Steam News / 25 October 2025

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