Full notes
Full Radical Zomboarding update
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Repeated intro
Hey zomboarders!
What changed
- Gameplay
- Fixes
- Events
Radical Zomboarding changes
Thank you all once again for taking the time to play the demo for Radical Zomboarding!
Another update just went out! I hope you'll enjoy it. Here's the changelog:
Update for 4-09-25:
Additions:
Added tracer rounds to the shotgun so you can see where your bullets go when firing
Gore and giblets now inherit your velocity so now you can really see the bones and flesh bits fly
Fixes:
Fixed an issue where turrets could still lock on to you (but not shoot a missile) even after being destroyed
Fixed an issue where the controller visuals still showed long tricks even though they were removed
Fixed an issue where the grab command was not present for the keyboard controls in the load screen and pause screen
Changes:
Changed how the hitbox works for the shotgun. You will now only aim at zombies that are directly ahead of you, and won't aim at the zombies behind you.
Clarified how to complete the "Do a 360/720/1080" challenge
That's it for now! As always, thank you all for your suggestions and I hope you'll enjoy the next update!
Until next time!
Source
Changelog.gg summarizes and formats this update. How we read updates.
