In this update4
Full notes
Full Radical Zomboarding update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey again zomboarders!
What changed
- Gameplay
- Fixes
- UI and audio
- Store
- Performance
- Events
Radical Zomboarding changes
As usual, I hope you're enjoying the demo. I've made more changes to help make the game better for you all. This update includes new perks, fixes, and various changes and adjustments, so let's get right to it:
Here's the changelog for 11-22-25 (1.7.35+63fc6535):
Fixes
Fixed radial blur still showing when boosting when radial blur is turned off
Fixed an issue where bailing a trick while landing a rail kept the grinding UI on screen
Fixed an issue where you could move the camera while the game was paused
Fixed an issue where the shop reminder in the main menu would trigger when you have $0
Fixed an issue where inputs wouldn't properly reset when prompted between updates
Fixed an issue where mode and level select options ignored the settings and were way too loud
Fixed an issue where the timer's size and color while in the shop
Fixed slippery controls while on walls
Fixed an issue where turret-related perks would appear in the shop on the bunny slope
Fixed an issue where perks in the shop would not correctly update their ability to be purchased when spending money
Fixed an issue where drinks would disappear when re-rolling the shop
Changes
Adjusted visibility of the controller visual when confirming level exit
Adjusted camera dampening
Adjusted left analog stick behavior to snap near-vertical analog input. This means that when you push the left analog stick up, you shouldn't have to worry about going left or right on accident
Changed nudging acceleration to gradually accelerate instead of all at once. This should make going up certain slopes easier and give you more control over your speed overall
Changed how the Keepin' it Fresh perk is displayed to now show proc count
Changed aiming logic to be more precise
New players are now forced into the tutorial when starting the game for the first time
Made several optimizations to the zombies. You should see a roughly 20% higher frame rate when playing, especially on the Steam Deck!
Additions
Added a cheats screen after selecting a level! Now you can see exactly what cheats are enabled before starting a run and how they'll impact your rewards. Subsequently, the cheats screen in the options are now gone.
Added new perks
Aerial Ace: Earns 1 mult for every 360. Get spinning!
Frugal: Earns 1 mult for every $ you have. Spend less money, get more mult!
Blood trails! When riding over a blood splatter, your snowboard trail will turn red for a little while
Removals
Removed perks
Dust Devil, wasn't as useful as I intended. Pending rework
Removed the "Buy Mult" button in the shop, new perks should make this obsolete
That's it for now! As always, thank you all for playing.
Until next time!
Source
Changelog.gg summarizes and formats this update. How we read updates.
