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Steam News6 February 20265mo ago

Demo Update ver. 1.7.44+a6e6e306

Hey again zomboarders! As always, thank you for playing! We have some more fixes, changes, and additions I've made in response to your feedback and also for Next Fest. Here's the changelog for 2-05-26 (1.7.

In this update3

Full notes

Full Radical Zomboarding update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey again zomboarders!

What changed

7 fixes6 additions2 changes2 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Store
  • Maps
fixedFixesFixed an issue where the drone would point at pizza toppings you've already collected
fixedFixesFixed issues with drinks not resetting properly
fixedFixesFixed a problem where bowling pins would not knock over under certain circumstances
removedFixesMoon Cola no longer persists through an entire run
fixedFixesFixed an issue where frame-perfect chainsaw attacks would result in passing through enemies without killing them
fixedFixesFixed an bug that caused destroyed turrets from using the Rocket Jump perk would still fire missiles

Radical Zomboarding changes

fixedFixed an issue where the drone would point at pizza toppings you've already collected
fixedFixed issues with drinks not resetting properly
fixedFixed a problem where bowling pins would not knock over under certain circumstances
removedMoon Cola no longer persists through an entire run
fixedFixed an issue where frame-perfect chainsaw attacks would result in passing through enemies without killing them

As always, thank you for playing! We have some more fixes, changes, and additions I've made in response to your feedback and also for Next Fest.

Here's the changelog for 2-05-26 (1.7.44+a6e6e306):

Fixes

  • Fixed an issue where the drone would point at pizza toppings you've already collected

  • Fixed issues with drinks not resetting properly

  • Fixed a problem where bowling pins would not knock over under certain circumstances

  • Moon Cola no longer persists through an entire run

  • Fixed an issue where frame-perfect chainsaw attacks would result in passing through enemies without killing them

  • Fixed an bug that caused destroyed turrets from using the Rocket Jump perk would still fire missiles

  • Fixed an issue where the "Return" button would be present when customizing your character's colors which could result in you leaving the customization screen unintentionally

  • Fixed an issue in the tutorial where you couldn't finish the boosting step if you used it down to a small sliver of boost left

Changes

  • New art! You might have noticed that the store page has received a fresh coat of paint in the form of new hand-drawn key visuals. This is all courtesy of Ryan Batcheller, who made the awesome new artwork for the game! The images in the loading screens have been replaced with this new art as well for your viewing pleasure.

  • Updated the credits to include the additions made by others

  • The Snowstorm challenge no longer requires you to reach the helicopter in under 60 seconds. You'll still need map knowledge to not get lost though, so don't think it'll be easy!

  • The CARVE letters now have an even larger hitbox so that they're easier to collect

  • Adjusted the Santa Hat icon

Additions

  • Localization!

    • Thanks to the efforts of some friends around the world, Radical Zomboarding is now available in FIVE languages! Yes that's right, you can now enjoy Radical Zomboarding in English, French, Italian, German, and Spanish!

  • New perks!

    • Hangtime - Holding grabs will freeze the timer, but won't give you points. It'll help if you're cutting it close on time!

  • New boards!

    • Puppy Chef Academy Board - It's a new design that features one of my previous games, Puppy Chef Academy!

    • Jargon Board - As part of a collaboration with the Scabble-Balatro-like game Jargon, a new board has been added which features cool art from the game. Go give it a try, it'll also be available to play during Next Fest as well! Jargon

That's it for now! As always, thank you all for playing. I hope you enjoy the new changes. See you all at Next Fest!

Until next time!

Source

Steam News / 6 February 2026

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