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Full RAD: Repeat After Death update
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What changed
- Compatibility
- Gameplay
RAD: Repeat After Death changes
Hi there everyone! (^ - ^ ) Time for another Devlog. This month we are still focusing on bugfixing and polishing RAD. We have almost every main feature in our game finished this month and we're trying to make sure those features work as intended before our release. Here are the notable things that we did in February!
🛠️ PLAYTEST
This month we held our closed beta playtest. We had 24 playtesters who agreed to play the beta version of RAD : Repeat After Death. The results from this playtest helps us identify bugs and feedback that the playtesters send to us! So thank you so much for the support and help from you guys. Your feedback helped us make sure that RAD is ready for release.
🧑🎨 STATE OF OUR GAME
We're trying to add visual polish to RAD to enhance your experience! I can't show you everything we're working on at the moment, but here's a sneak peak for what we've been working on. Steam post image
That's all for last month's devlog. During the coming months, we're going to announce something really really important to you. Maybe you can guess what it is...? Thanks for reading our devlog, stay RAD!
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