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Steam News5 February 20264mo ago

January Recap! [Exploding Devlog]

Hey everyone! 👋 New year, new me, new updates. This month we attended 2 offline events, and we're also focusing on polishing the final bits and bobs of our final game.

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Hey everyone! 👋 New year, new me, new updates. This month we attended 2 offline events, and we're also focusing on polishing the final bits and bobs of our final game. This is also the reason why you haven't seen any updates on the demo version of our game since we need all hands on board on developing the release version of our game. We're also going to talk about our plan for this month in this Devlog.

What changed

1 fix2 additions2 changes0 removals
  • Events
  • Fixes
  • Gameplay
addedHey everyone! 👋 New year, new me, new updates. This month we attended 2 offline events, and we're also focusing on polishing the final bits and bobs of our final game. This is also the reason why you haven't seen any updates on the demo version of our game since we need all hands on board on developing the release version of our game. We're also going to talk about our plan for this month in this Devlog.
fixedI can't tell you the exact details on what we added to the final game last month (spoilers), but I can say that "the lore enjoyers would enjoy this update very much." We also did some bug fixing in our demo, but since our team is currently focusing on the final game, we haven't fixed every single bug. So you might see the boss experiencing a bug where it doesn't teleport after you kill it the second time.
changedIRL Events 🎁We also attended 2 different events this month. The first one is Indonesia Game Island on 23-25 January at Ciputra World Surabaya, and the second one is Lokapopland on 31 January-1 February at Graha Manggala Siliwangi, Bandung.
addedIRL Events 🎁It's always fun to meet new people and have them try out our game in offline events. If you're one of those people, welcome! Hope you enjoy it here. You can check out documentation for these events on our Instagram.
changedPlaytesting 🕹️And lastly, our release date. Stay tuned because we're going to announce it real soon😉 That's all. See you in our next update. STAY RAD!

I can't tell you the exact details on what we added to the final game last month (spoilers), but I can say that "the lore enjoyers would enjoy this update very much." We also did some bug fixing in our demo, but since our team is currently focusing on the final game, we haven't fixed every single bug. So you might see the boss experiencing a bug where it doesn't teleport after you kill it the second time.

IRL Events 🎁

We also attended 2 different events this month. The first one is Indonesia Game Island on 23-25 January at Ciputra World Surabaya, and the second one is Lokapopland on 31 January-1 February at Graha Manggala Siliwangi, Bandung.

It's always fun to meet new people and have them try out our game in offline events. If you're one of those people, welcome! Hope you enjoy it here. You can check out documentation for these events on our Instagram.

Playtesting 🕹️

We're also going to hold a closed playtesting for the full version of our game. We will be holding the playtesting session on 23 February - 2 March 2026, and we'll be opening the registration for the playtesting on 16 February 2026. In this playtesting we are hoping to gain feedback about the general and balancing aspects of our game. We're also hoping to find bugs so it doesn't leak into the released version of our game. This playtesting is held to make sure our game is ready for release. For any updates on this playtesting session, you can join our community Discord.

And lastly, our release date. Stay tuned because we're going to announce it real soon😉 That's all. See you in our next update. STAY RAD!

Source

Steam News / 5 February 2026

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