Full notes
Full /R - A Neurodivergent Thriller update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Balance
/R - A Neurodivergent Thriller changes
The current patch deals with the following bugs:
The visitor in Maze A5 had a glow appearing in the wrong spot. This has been fixed.
Soft locks would happen on entering the maze. This has been fixed.
Soft locks would happen when leaving the painting sequence in the culture tower. This has been fixed.
Truths found was not updating correctly on the HUD when completing the hedge maze. Fixed.
Volumes of some sound effects during an event launch in the maze were not reflecting global levels.
Enemy frequency has been adjusted following the recent balance patch to be more dynamic.
Source
Changelog.gg summarizes and formats this update. How we read updates.
