What changed
1 fix2 additions0 changes0 removals
fixedHowdy folks. The last patch broke a lot that I fixed. Tee-hee. Options button also now works in the Pause menu.
addedFull disclosure - I was a rookie developer when I started making this game myself in 2023. The game engine I used has released a whole new version (halfway through my three years of solo development) since then and I have made many other smaller projects that aren't nearly as broken as this one. In addition, it is reaching a point where my updates are band-aids to bad programming rather than true fixes. Also, GodotSteam, my API wrapper, is no longer officially supported for Godot 3.
addedTherefore, the game will be receiving this last update before it goes into "maintenance mode." This will involve me moving the whole codebase and assets over to Godot 4, which will take time. But by then, this game will be more playable.... plus some new things.
/R - A Neurodivergent Thriller changes
fixedHowdy folks. The last patch broke a lot that I fixed. Tee-hee. Options button also now works in the Pause menu.
addedFull disclosure - I was a rookie developer when I started making this game myself in 2023. The game engine I used has released a whole new version (halfway through my three years of solo development) since then and I have made many other smaller projects that aren't nearly as broken as this one. In addition, it is reaching a point where my updates are band-aids to bad programming rather than true fixes. Also, GodotSteam, my API wrapper, is no longer officially supported for Godot 3.
addedTherefore, the game will be receiving this last update before it goes into "maintenance mode." This will involve me moving the whole codebase and assets over to Godot 4, which will take time. But by then, this game will be more playable.... plus some new things.
Howdy folks. The last patch broke a lot that I fixed. Tee-hee. Options button also now works in the Pause menu.
Full disclosure - I was a rookie developer when I started making this game myself in 2023. The game engine I used has released a whole new version (halfway through my three years of solo development) since then and I have made many other smaller projects that aren't nearly as broken as this one. In addition, it is reaching a point where my updates are band-aids to bad programming rather than true fixes. Also, GodotSteam, my API wrapper, is no longer officially supported for Godot 3.
Therefore, the game will be receiving this last update before it goes into "maintenance mode." This will involve me moving the whole codebase and assets over to Godot 4, which will take time. But by then, this game will be more playable.... plus some new things.
Cheers,
xoxoxo.
negDev