What changed
1 fix0 additions3 changes0 removals
fixedANALOG CONTROL OPTIMIZATION - Deadzone and auto-run options were not responding to player settings. This has now been fixed. In addition, greater precision has been added to deadzone and autorun control.
changedIMPROVED UI ELEMENTS - More UI improvements have been added. You will now see prompts at Quick Travel events after a certain event occurs (hint: the Culture Tower) and more prompts have been added for story events so players miss less.
changedOPTIONS BUTTON - The Options button menu will now not stick when selected with the keyboard or D-Pad on the Pause menu.
changedIMPROVED CONTROLLER DETECTION - More updates have been added to text for when a controller is connected to reflect proper input. In addition, the Title Screen's "START" button is now "NEW GAME" as this caused confusion for analog input as the START button handles the ESCAPE button's function on keyboard.
/R - A Neurodivergent Thriller changes
fixedANALOG CONTROL OPTIMIZATION - Deadzone and auto-run options were not responding to player settings. This has now been fixed. In addition, greater precision has been added to deadzone and autorun control.
changedIMPROVED UI ELEMENTS - More UI improvements have been added. You will now see prompts at Quick Travel events after a certain event occurs (hint: the Culture Tower) and more prompts have been added for story events so players miss less.
changedOPTIONS BUTTON - The Options button menu will now not stick when selected with the keyboard or D-Pad on the Pause menu.
changedIMPROVED CONTROLLER DETECTION - More updates have been added to text for when a controller is connected to reflect proper input. In addition, the Title Screen's "START" button is now "NEW GAME" as this caused confusion for analog input as the START button handles the ESCAPE button's function on keyboard.
Howdy, Whitaker Metaphysical family. Our latest patch has the following updates:
ANALOG CONTROL OPTIMIZATION - Deadzone and auto-run options were not responding to player settings. This has now been fixed. In addition, greater precision has been added to deadzone and autorun control.
IMPROVED UI ELEMENTS - More UI improvements have been added. You will now see prompts at Quick Travel events after a certain event occurs (hint: the Culture Tower) and more prompts have been added for story events so players miss less.
OPTIONS BUTTON - The Options button menu will now not stick when selected with the keyboard or D-Pad on the Pause menu.
SMALL VISUAL FIX - The prompt for the picture in Lydia's Solar is now at the correct level.
IMPROVED CONTROLLER DETECTION - More updates have been added to text for when a controller is connected to reflect proper input. In addition, the Title Screen's "START" button is now "NEW GAME" as this caused confusion for analog input as the START button handles the ESCAPE button's function on keyboard.
Thank you for your attention. See you in the endless night.
XOXO, NegDev