Quarantine Zone: The Last Check
Steam News 21 January 20263mo ago

Quarantine Zone: The Last Check | Hotfix #4 | 1.0.0.1270

Hello! The next hotfix patch to Quarantine Zone is here! The team is continuously processing more of your feedback and comments, and this new patch addresses additional known issues. Changelog: New Cameo:Added CaseOh ca…

Update log

Full Quarantine Zone: The Last Check update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello!

Extracted changes

12 fixes1 addition2 changes1 removal
  • Gameplay
  • Workshop
  • Fixes
  • UI and audio
fixedThe next hotfix patch to Quarantine Zone is here! The team is continuously processing more of your feedback and comments, and this new patch addresses additional known issues.
addedChangelog:New Cameo:Added CaseOh cameo to campaign and endless mode. Note : available in the current campaign on a certain day, but only available on new saves for endless mode.
fixedChangelog:Fixed day 13 softlock that was caused by inability to pick up a tool and a survivor in a queue not attacking the player
fixedChangelog:Fixed softlock related to “Hi doggy” bulletin task
fixedChangelog:Fixed softlock caused by acquiring a tool earlier than it was supposed to happen
fixedChangelog:Fixed CTD during evacuation

The next hotfix patch to Quarantine Zone is here! The team is continuously processing more of your feedback and comments, and this new patch addresses additional known issues.

Changelog:

  • New Cameo:Added CaseOh cameo to campaign and endless mode. Note: available in the current campaign on a certain day, but only available on new saves for endless mode.

  • Fixed day 13 softlock that was caused by inability to pick up a tool and a survivor in a queue not attacking the player

  • Fixed softlock related to “Hi doggy” bulletin task

  • Fixed softlock caused by acquiring a tool earlier than it was supposed to happen

  • Fixed CTD during evacuation

  • Fixed NPC animations after the evacuation

  • Fixed the dynamic bulletin task with “animal-related name” survivors

  • Fix XRay and Scanner issue which made players unable to use the tools and call survivors from the quarantine

  • Fixed the incorrect display of footprints related to Day 8 bulletin task

  • Fixed the hammer issue causing NPC to fly on hit

  • Fixed zombies getting stuck during drone defence

  • Fixed the incorrect display of rain particle FX on low graphical settings

  • Fixed gamepad navigation in tablet UI

  • Removed dynamic bulletin task “The marked one”

  • Adjusted the profile of one of the creator cameos

Our team will continue to address the issues highlighted by our community post-launch in further updates to the game. We keep an eye out for any of the information that you share with us both here on the Steam Community Forum and on our other social media, including our Discord community.

Thank you for your continued support!

Source

Steam News / 21 January 2026

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