Quarantine Zone: The Last Check
Steam News 17 January 20264mo ago

Quarantine Zone: The Last Check | Hotfix #3 | 1.0.0.1246

Hello! The next hotfix patch to Quarantine Zone is here! Team is continuously processing more of your feedback and comments and this new patch addressed more of known issues. Changelog: Fixed guard towers collision that…

Update log

Full Quarantine Zone: The Last Check update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello! The next hotfix patch to Quarantine Zone is here! Team is continuously processing more of your feedback and comments and this new patch addressed more of known issues.

Extracted changes

5 fixes0 additions2 changes0 removals
  • Fixes
  • Gameplay
  • Workshop
  • UI and audio
fixedHello! The next hotfix patch to Quarantine Zone is here! Team is continuously processing more of your feedback and comments and this new patch addressed more of known issues.
fixedChangelog:Fixed guard towers collision that prevent players from shooting zombies outside the checkpoint
fixedChangelog:Fixed displayed bind in survivor sorting tutorial
fixedChangelog:Fixed crash when swapping between the tools (including when interacting with any displays, quarantine, cart, etc.)
fixedChangelog:Symptom changes: Fixed appearance of symptoms when researching in the lab Fixed the order of discovering new symptoms in the lab (red -> yellow -> green) Fixed the correct displaying of blood and pus symptoms in the mouth and nose Fixed incorrect instances of survivors having symptoms appear or disappear during the night in quarantine Fixed display of symptoms on cameo survivors, including the fix to having cameos appear with yet undiscovered symptoms too early in the playthrough Fixed the appearance of seemingly healthy survivors who turn into zombies over night Fixed in incorrect scoring during the inspection reducing the # of "Poor Inspection" scores players have been previously receiving
changedChangelog:Improved flashlight

Changelog:

  • Fixed guard towers collision that prevent players from shooting zombies outside the checkpoint

  • Fixed displayed bind in survivor sorting tutorial

  • Minor textures fixes

  • Fixed crash when swapping between the tools (including when interacting with any displays, quarantine, cart, etc.)

  • Symptom changes:

    • Fixed appearance of symptoms when researching in the lab

    • Fixed the order of discovering new symptoms in the lab (red -> yellow -> green)

    • Fixed the correct displaying of blood and pus symptoms in the mouth and nose

    • Fixed incorrect instances of survivors having symptoms appear or disappear during the night in quarantine

    • Fixed display of symptoms on cameo survivors, including the fix to having cameos appear with yet undiscovered symptoms too early in the playthrough

    • Fixed the appearance of seemingly healthy survivors who turn into zombies over night

    • Fixed in incorrect scoring during the inspection reducing the # of "Poor Inspection" scores players have been previously receiving

  • Improved flashlight

  • Updated & improved Quest UI

  • AMD GPU users are now prompted to downgrade their drivers when launching the game on the latest version of Adrenaline.

Our team will continue the work on addressing the issues highlighted by our community post-launch in further updates to the game. We keep an eye out for any of the information that you share with us both here on Steam Community Forum and our other social media, including our Discord community.

Thank you for your continued support!

Source

Steam News / 17 January 2026

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