Update log
Full Quarantine Zone: The Last Check update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello! The next hotfix patch to Quarantine Zone is here! Team is continuously processing more of your feedback and comments and this new patch addressed more of known issues.
Extracted changes
- Fixes
- Gameplay
- Workshop
- UI and audio
Changelog:
Fixed guard towers collision that prevent players from shooting zombies outside the checkpoint
Fixed displayed bind in survivor sorting tutorial
Minor textures fixes
Fixed crash when swapping between the tools (including when interacting with any displays, quarantine, cart, etc.)
Symptom changes:
Fixed appearance of symptoms when researching in the lab
Fixed the order of discovering new symptoms in the lab (red -> yellow -> green)
Fixed the correct displaying of blood and pus symptoms in the mouth and nose
Fixed incorrect instances of survivors having symptoms appear or disappear during the night in quarantine
Fixed display of symptoms on cameo survivors, including the fix to having cameos appear with yet undiscovered symptoms too early in the playthrough
Fixed the appearance of seemingly healthy survivors who turn into zombies over night
Fixed in incorrect scoring during the inspection reducing the # of "Poor Inspection" scores players have been previously receiving
Improved flashlight
Updated & improved Quest UI
AMD GPU users are now prompted to downgrade their drivers when launching the game on the latest version of Adrenaline.
Our team will continue the work on addressing the issues highlighted by our community post-launch in further updates to the game. We keep an eye out for any of the information that you share with us both here on Steam Community Forum and our other social media, including our Discord community.
Thank you for your continued support!
Source
