HomeGamesUpdatesPricingMethodology
Steam News28 January 20265mo ago

Performance improvements and bug fixes - Quarantine Zombies

Hello everyone! We’ve been closely following your feedback and just shipped a new update.

Full notes

Full Quarantine Zombies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes0 removals
  • Gameplay
  • Performance
  • Balance
  • UI and audio
addedHello everyone! We’ve been closely following your feedback and just shipped a new update. Here’s what’s inside:
changedPerformance improvements in the final section of the game
changedDifficulty rebalance for zombie raids - encounters are tougher
addedAdded additional graphics settings
changedImproved heart-rate monitor readout/indication
fixedFixed an issue where zombies would not spawn in the swamp during a quest for some players

Quarantine Zombies changes

addedHello everyone! We’ve been closely following your feedback and just shipped a new update. Here’s what’s inside:
changedPerformance improvements in the final section of the game
changedDifficulty rebalance for zombie raids - encounters are tougher
addedAdded additional graphics settings
changedImproved heart-rate monitor readout/indication

Hello everyone! We’ve been closely following your feedback and just shipped a new update. Here’s what’s inside:

  • Performance improvements in the final section of the game

  • Difficulty rebalance for zombie raids - encounters are tougher

  • Added additional graphics settings

  • Improved heart-rate monitor readout/indication

  • Fixed an issue where zombies would not spawn in the swamp during a quest for some players

  • Fixed instruction UI issues

  • Various other bug fixes

Thanks for playing and keep the feedback coming!

Source

Steam News / 28 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.