Full notes
Full Quarantine Zombies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
- UI and audio
- Performance
Quarantine Zombies changes
Hey everyone!
Our team has been hard at work improving Quarantine Zombies, and we’ve made a bunch of important updates to the demo version. Here’s a quick overview of what’s new and improved:
Fixed issues with repeated refugee inspections
Added notifications for reward events
Added turrets and turret upgrades
Fixed bugs with delivery notifications
Replaced doors in quarantine rooms
Added new hit sounds for zombies and many other sound effects
Added a function to open the central gate door
Added new light sources
Added in-game graphics settings
Improved overall game performance (optimization work is still ongoing)
Updated zombie spawn algorithm
Improved weapon handling and body alignment during combat
Thanks for all your feedback and support — it really helps us make the game better. The next update will include even more gameplay content and visual improvements, so stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
