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Steam News28 January 20215y ago

Quake II RTX 1.4.1 PATCH

Hey, everyone! Today we're releasing v1.4.1, featuring the below fixed issues and improvements. Fixed issues: Fixed a crash on launch when there is no "newgame" command, for example, when someone overrides the default.

Full notes

Full Quake II RTX update

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Repeated intro

Hey, everyone! Today we're releasing v1.4.1, featuring the below fixed issues and improvements.

What changed

9 fixes2 additions3 changes0 removals
  • Fixes
  • Performance
  • Gameplay
fixedHey, everyone! Today we're releasing v1.4.1, featuring the below fixed issues and improvements.
fixedFixed issues:
fixedFixed a crash on launch when there is no "newgame" command, for example, when someone overrides the default.cfg file.
fixedFixed crashes or corruptions on AMD GPUs by increasing the size of the AS build scratch buffer and using correct scratch buffer alignment: https://github.com/NVIDIA/Q2RTX/issues/99
fixedFixed some potential memory leaks as noted in https://github.com/NVIDIA/Q2RTX/pull/84
fixedFixed the bloom output jittering when DRS is used.

Quake II RTX changes

fixedHey, everyone! Today we're releasing v1.4.1, featuring the below fixed issues and improvements.
fixedFixed issues:
fixedFixed a crash on launch when there is no "newgame" command, for example, when someone overrides the default.cfg file.
fixedFixed crashes or corruptions on AMD GPUs by increasing the size of the AS build scratch buffer and using correct scratch buffer alignment: https://github.com/NVIDIA/Q2RTX/issues/99
fixedFixed some potential memory leaks as noted in https://github.com/NVIDIA/Q2RTX/pull/84

Fixed issues:

Denoiser Improvements:

  • Reduced the noise on first person weapons.

Misc Improvements:

  • Added a driver version check for AMD GPUs to make sure that at least version 21.1.1 is used.

  • Added an option to build `glslangValidator` as a submodule.

Source

Steam News / 28 January 2021

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