Full notes
Full Quake Champions update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Server
- Gameplay
- Fixes
- Balance
- UI and audio
Quake Champions changes
Salutations, Quakers!
In our latest update, we've got a haunting amount of new Fall-themed items available for you in the store and seasonal Battle Pass! This update also includes selective picmip advanced video settings, allowing you to choose map level of detail to your liking.
Plus, a new Arena Kings map, game balance changes, fixes, and upgraded server hardware!
New Content
Fall Podium (Battle Pass only) Steam post image
ORGAN GRINDER Gauntlet Steam post image
SCORPION Super Nailgun Steam post image
EELSBANE Lightning Gun Steam post image
MALEDICTION Quake 2 Railgun Steam post image
Visor JACK-O-LANTERN Vanity (Battle Pass only) Steam post image
Death Knight CHEF KNIGHT Vanity (Battle Pass only) Steam post image
Clutch SUPREME INTELLIGENCE Vanity (Battle Pass only) Steam post image
TRENCH Arena Kings Map
New Settings
Selective Picmip Advanced Video Settings
Two new crosshairs added
Game Changes
Champions now have unique VO when killing opponents via a Ring-Out
We now sort all unlocked Profile Icons, Nameplates, and Podiums to display grouped together, before listing the unavailable locked customizations
Re-Added Duel Rounds, Sacrifice Tourney, Mystery Champions variants, and AAArena to Custom Game
Sorted TDM back to the top of the Custom Game game mode list
Increased Instagib fraglimit from 50 to 100
Battle Pass - Hide the podium from view in the background
Game Fixes
Fixed Duel Rounds & Sacrifice Tourney modes
Fixed Galena's Totems not clearing dot debuffs when overmax health
Display Arena King Rating in Match Lobbies (instead of their Duel SR)
Fixed timestamps in Chat
Fixed SUMMER BLAST water tank visibility in Ghostwalk
Increased the size of the Datacenter UI to support a larger number of datacenters before needing to scroll
QCON SNG - Fixed projectile synchronization time
Fixed a large number of animation issues for 14 weapons
Fixed invalid items that were dropping in lootboxes, causing an empty slot to be awarded
Fixed a number of fx issues for the lootbox opening sequences
Fixed the rarity levels for the TRESPASSER, TERMINATOR, PAINKILLER, N22, EL DIABLO, and BOOMSTICK Shotgun Shaders
Fixed char id for Athena No FX wings (was set to Keel), causing an issue during lootbox openings
Constructor SNG - Fixed idle animation state after shooting
Fixed a crash in the footstep code crash caused by bots
Fixed the ETQW, Q2, Q3, and Q4 railgun hums to match the volume of default rg hum
Increased the size of nails for QCON Nailgun
Fixed BJ Profile VO actor
Added an icon for Arena King Challenges
Removed 48 unused vanities to prevent their texture data load
Fixed some the rarity level and bundle descriptions for some weapons bundles in the store
Service Updates
Anti-cheat Updates
Upgraded server hardware and new hosting for:
APAC, South (Sydney)
APAC, North (Seoul)
APAC, Central (Singapore)
EU, Central (Frankfurt)
EU, West (London)
EU, South (Milan) - NEW DATACENTER
NA, East (Virginia)
NA, West (California)
SA, East (São Paulo)
Source
Changelog.gg summarizes and formats this update. How we read updates.
