HomeGamesUpdatesPricingMethodology
Steam News1 January 20251y ago

v0.9.4 - Elemental Coins

Patch Notes Version: v0.9.4 General Redesigned the target system to make players more aware that it exists New Features Added a new default Rune so players are more likely to understand the equipment system without tuto

In this update7

Full notes

Full Push & Plunder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes16 additions14 changes3 removals
  • Gameplay
  • Balance
  • Store
  • UI and audio
  • Fixes
addedNew FeaturesAdded a new default Rune so players are more likely to understand the equipment system without tutorializing them
addedNew FeaturesAdded several new hand-crafted equipment
addedNew FeaturesAdded Health Crates that can spawn as a target reward
addedNew FeaturesAdded new types of coins that can spawn
changedNew FeaturesFire, Damage over time
changedNew FeaturesAcid, faster but lower damage DoT

Push & Plunder changes

addedAdded a new default Rune so players are more likely to understand the equipment system without tutorializing them
addedAdded several new hand-crafted equipment
addedAdded Health Crates that can spawn as a target reward
addedAdded new types of coins that can spawn
changedFire, Damage over time

Patch Notes

Version: v0.9.4

General

  • Redesigned the target system to make players more aware that it exists

New Features

  • Added a new default Rune so players are more likely to understand the equipment system without tutorializing them

  • Added several new hand-crafted equipment

  • Added Health Crates that can spawn as a target reward

  • Added new types of coins that can spawn

  • -Fire, Damage over time

  • -Acid, faster but lower damage DoT

  • -Lightning, zaps a cluster of baubles

  • -Sleep, turns the bauble ai off temporarily

  • -Vampire, Returns a small percentage of damage done as health

  • -Ice, Freezes enemy baubles in place

  • Added visual flair to basic coins so they match the elmental coins

  • Added XP Magnet powerup

  • Trash Objects now spawn rarely for additional visual interest

  • Added Demi-Runes, Minor Relics, and Loops&Bands

  • -These are randomly generated items with stat combos that cannot be obtained otherwise

  • You can now equip up to 5 elemental coins

  • Classes now have up to 5 Elemental Coins associated with them

  • Coin Shop Added

  • -You can now purchase 10 elemental coins for coins in the Coin Shop

  • New Stat Type: Elemental Damage

  • Added a new perk "Elementalist" which improves Elemental Damage

Balance Changes

  • Target Rewards can now include various additional buffs/rewards

  • Fast Dummies and Rogue Skeletons size shunk by 20%

  • Baseball Dummies and Warrior Skeletons size increased by 20%

  • Golden Baubles now drop equipment chests

  • Overcharge stat now applies to the rate at which overcharge builds in addition to maximum overcharge

  • Equipment Chests spawn more frequently

  • Knight no longer has a penalty to move speed

  • Knight now has a penalty to Elemental Damage

  • Mage no longer has a bonus to Crit Damage

  • Mage now has a bonus to Elemental Damage

  • Mage Perk "Magic Might" now also increases Elemental Damage

Audio

  • Coins now play one of several random noises when they spawn

UI/UX

  • Re-Implemented the ability charge meter on the main UI

  • Redesigned the Health Bar to more accurately reflect that it is a pool of your health

  • Removed the health number from the screen

  • Fixed Inventory objects not fading when the equipment menu closes

  • Made stat improvements more clear on equipment and perks

Bug Fixes

  • Fixed Coin Size Stat not influencing the size of the coins

  • Fixed a visual bug if you unequip an item that gives you max health

Source

Steam News / 1 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.