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Steam News2 January 20251y ago

v0.9.4a

Patch Notes Version: v0.9.4a Balance Changes Barrels now calculate their explosion timer based on their health instead of a raw timer.

In this update6

Full notes

Full Push & Plunder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions2 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedBalance ChangesBarrels now calculate their explosion timer based on their health instead of a raw timer. In practice this means that a light tap will create a barrel that takes longer to explode, while a strong hit will create a shorter timer
changedGraphicsXP Orbs have had their colors adjusted, hopefully they will be more visible now
addedUI/UXAdded some outline to the charge bar to help players understand how long to charge for
addedUI/UXThe Coin Selection Menu can now properly be closed by selecting the currently selected coin slot, similar to how equipment works
fixedBug FixesFixed a Null reference when smashing a target
fixedBug FixesEquipped Elemental Coins now properly unequip if you ran out of them

Push & Plunder changes

changedBarrels now calculate their explosion timer based on their health instead of a raw timer. In practice this means that a light tap will create a barrel that takes longer to explode, while a strong hit will create a shorter timer
changedXP Orbs have had their colors adjusted, hopefully they will be more visible now
addedAdded some outline to the charge bar to help players understand how long to charge for
addedThe Coin Selection Menu can now properly be closed by selecting the currently selected coin slot, similar to how equipment works
fixedFixed a Null reference when smashing a target

Patch Notes

Version: v0.9.4a

Balance Changes

  • Barrels now calculate their explosion timer based on their health instead of a raw timer. In practice this means that a light tap will create a barrel that takes longer to explode, while a strong hit will create a shorter timer

Graphics

  • XP Orbs have had their colors adjusted, hopefully they will be more visible now

UI/UX

  • Added some outline to the charge bar to help players understand how long to charge for

  • The Coin Selection Menu can now properly be closed by selecting the currently selected coin slot, similar to how equipment works

Bug Fixes

  • Fixed a Null reference when smashing a target

  • Equipped Elemental Coins now properly unequip if you ran out of them

Known Issues

  • In testing, sometimes a barrel would fail to explode and just grow really big. I can't figure out why exactly this happens.

Source

Steam News / 2 January 2025

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