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Steam News5 October 20241y ago

v0.9.1b

Patch Notes Version: v0.9.1b General Challenges have had their prizes changed again.

In this update5

Full notes

Full Push & Plunder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes0 removals
  • Compatibility
  • Balance
  • UI and audio
changedGeneralChallenges have had their prizes changed again. Beta testers saves may break, but hopefully should retroactively award equipment for challenges already completed
addedBalance ChangesEnemy Waves can now have a Breather period where they pause spawning enemies temporarily
addedBalance ChangesYou are now only healed for the base amount of health a perk would add, not the multiplied amount
changedAudioThe Exp Chime now varies in pitch based on how full the Exp Bar is
changedUI/UXMoved the Percentage Complete indicator to the Requirements screen in the Challenge Menu Display Panel to reduce confusion
changedUI/UXChallenges Percentage now displays "(Last Run)" when viewing challenges that must be done in one run

Push & Plunder changes

changedChallenges have had their prizes changed again. Beta testers saves may break, but hopefully should retroactively award equipment for challenges already completed
addedEnemy Waves can now have a Breather period where they pause spawning enemies temporarily
addedYou are now only healed for the base amount of health a perk would add, not the multiplied amount
changedThe Exp Chime now varies in pitch based on how full the Exp Bar is
changedMoved the Percentage Complete indicator to the Requirements screen in the Challenge Menu Display Panel to reduce confusion

Patch Notes

Version: v0.9.1b

General

  • Challenges have had their prizes changed again. Beta testers saves may break, but hopefully should retroactively award equipment for challenges already completed

Balance Changes

  • Enemy Waves can now have a Breather period where they pause spawning enemies temporarily

  • You are now only healed for the base amount of health a perk would add, not the multiplied amount

Audio

  • The Exp Chime now varies in pitch based on how full the Exp Bar is

UI/UX

  • Moved the Percentage Complete indicator to the Requirements screen in the Challenge Menu Display Panel to reduce confusion

  • Challenges Percentage now displays "(Last Run)" when viewing challenges that must be done in one run

  • Re-introduced "Base Stat" text to help clear up what exactly a perk or equipment does

  • Added Page indicators to the Challenges Menu help players find the challenges they are looking for

Source

Steam News / 5 October 2024

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