In this update5
Full notes
Full Push & Plunder update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Compatibility
Push & Plunder changes
Patch Notes
Version: v0.9.2
New Features
New Table: The Dungeon - Unlockable via Debug menu
Graphics
Many, many changes were made to the Shader to allow for more complex level lighting
UI/UX
Equipment unlocks now specify what kind of equipment it is, even if it's redundant with the name of the equipment
Removed "Wishlist" buttons from the build, I literally became blind to them and forgot they were in the game.
Moved the main menu buttons around again
Bug Fixes
Density Perk name no longer shows as blank
Rogue and Mage Perks are no longer missing their names
Edit: Beta Tester Known Issue: Runs are unwinnable after a boss revamp, this issue has already been fixed and it will be in the next patch.
Source
Changelog.gg summarizes and formats this update. How we read updates.
