Full notes
Full Punch, Rest, Repeat update
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Repeated intro
Hey everyone! 👋 Today I want to share a quick look at one of the systems I’ve been working on recently: Character Selection.
What changed
- Gameplay
- Store
- Maps
Until now, the game was very single-boxer focused. But as the project grew, it became clear that players should be able to choose who they step into the ring with, not just visually, but in terms of identity and progression as well.
🧍 What’s New?
The new Character Selection screen allows you to:
Choose your boxer before jumping into the game
Set the foundation for future customization and unlockable characters
The system is designed to be clean, fast, and expandable. Even though it looks simple on the surface, it’s already built to support:
Multiple playable boxers
Different progression paths
Cosmetic and stat-based differences down the line
🛠️ Under the Hood
From a development perspective, this was an important milestone:
Characters are now handled as data-driven entities
The selected character persists cleanly into gameplay
The system integrates smoothly with saving/loading and future content updates
🥊 What’s Next?
This update sets the stage for:
Visual customization
More personality per boxer
Meaningful choices that affect how you play
As always, feedback is more than welcome. Thanks for following the journey, more updates coming soon! 💪
Stay cozy & keep training, Smiling Stallion Studios
Source
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