In this update4
Full notes
Full Punch, Rest, Repeat update
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Repeated intro
Hey fighters! π
What changed
- UI and audio
- Events
- Fixes
- Balance
- Maps
Punch, Rest, Repeat changes
I've just released a small update for Punch Rest Repeat with a few fixes, UI improvements, and some new achievements to chase in the ring.
Fixes
Fixed an issue where enabling Idle Mode while accepting a challenge could start multiple matches at once.
Fixed a bug where Auto Battle could occasionally skip a turn without throwing a punch.
Fixed UI issues where XP and health values could overflow their bars.
Improvements
Combo Practice dummy cooldown now scales with player level, improving pacing in higher leagues.
Improved number formatting across the UI so large values no longer overflow (K/M format is now used for stats, XP, HP and coins).
New Achievements
Three new belt achievements have been added for players who dominate the challenge system:
Epic Challenger β Win 500 fights
Legendary Challenger β Win 1000 fights
Ultimate Challenger β Win 1500 fights
Time to earn those belts. π
New Visual Reward
Reaching the final stage of the League will now place a Golden Belt trophy on the gym wall as a permanent reminder of your achievement.
As always, thank you for playing and for the feedback that helps improve the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
