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Steam News11 December 20256mo ago

Devlog #2 - Mid-Fest Update & Behind the Gloves!

Hey everyone! We’re halfway through Steam Sports Fest, and it has already been an incredible week for Punch, Rest, Repeat!

In this update7

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Full Punch, Rest, Repeat update

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Repeated intro

Hey everyone!

What changed

0 fixes2 additions5 changes0 removals
  • Store
  • Balance
  • Events
  • Gameplay
addedFirst of all, a huge thank you to everyone who watched the new trailer, visited the store page, or added the game to their wishlist. The support means the world and gives us so much motivation to keep polishing the game.
added• Dummy Bag Training OverhaulThe training system now has real-time cooldown logic that works even while the game is closed. You punch → you rest → your boxer grows. Simple, cozy, satisfying.
changed• Challenge System ImprovementsChallenges now spawn dynamically based on real time. And yes, the opponent who knocks on your door stays the same even after closing the game. If Mike challenged you, you’ll still face Mike when you come back. 👀
changed• New Combo Mini-GameWe’ve been refining the combo challenge to be more fun and responsive. You’ll see smoother timing, clearer feedback, and a better feeling of flow.
changedWhat We’re Working on NextBetter clarity for challenge indicators
changedWhat We’re Working on NextQoL improvements requested by wishlisters

Punch, Rest, Repeat changes

addedFirst of all, a huge thank you to everyone who watched the new trailer, visited the store page, or added the game to their wishlist. The support means the world and gives us so much motivation to keep polishing the game.
addedThe training system now has real-time cooldown logic that works even while the game is closed. You punch → you rest → your boxer grows. Simple, cozy, satisfying.
changedChallenges now spawn dynamically based on real time. And yes, the opponent who knocks on your door stays the same even after closing the game. If Mike challenged you, you’ll still face Mike when you come back. 👀
changedWe’ve been refining the combo challenge to be more fun and responsive. You’ll see smoother timing, clearer feedback, and a better feeling of flow.
changedBetter clarity for challenge indicators

We’re halfway through Steam Sports Fest, and it has already been an incredible week for Punch, Rest, Repeat!

First of all, a huge thank you to everyone who watched the new trailer, visited the store page, or added the game to their wishlist. The support means the world and gives us so much motivation to keep polishing the game.

What’s New This Week?

During the festival, we continued improving several core systems of the game. Here’s a small peek behind the gloves:

• Dummy Bag Training Overhaul

The training system now has real-time cooldown logic that works even while the game is closed. You punch → you rest → your boxer grows. Simple, cozy, satisfying.

• Challenge System Improvements

Challenges now spawn dynamically based on real time. And yes, the opponent who knocks on your door stays the same even after closing the game. If Mike challenged you, you’ll still face Mike when you come back. 👀

• New Combo Mini-Game

We’ve been refining the combo challenge to be more fun and responsive. You’ll see smoother timing, clearer feedback, and a better feeling of flow.

• Background Autosave

Progress is safely stored without you noticing, so your boxer’s growth is always preserved.

What We’re Working on Next

Here’s what’s currently on the bench:

  • More polish for fight animations

  • Better clarity for challenge indicators

  • QoL improvements requested by wishlisters

And of course, we’re steadily preparing for the game’s full release later this year.

If you like this project, a wishlist helps more than you think!

Every wishlist pushes the game to more players during the Sports Fest and gives me valuable visibility as a solo indie game developer.

Wishlist Punch, Rest, Repeat here:

[dynamiclink href="https://store.steampowered.com/app/4095710/"]

Thank you again for all the love and support during Sports Fest. We’ll be back with more updates soon, until then…

Punch. Rest. Repeat. 🥊✨

Source

Steam News / 11 December 2025

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