Full notes
Full Pub Sim update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Balance
- Fixes
- Compatibility
- Events
- UI and audio
Hi again everyone, I come bearing news (other than the update) and I'm excited to get stuck in.
The Future
Right now we're working towards a huge feature, the ability to purchase another property on the map and own two Pubs at the same time. I believe this will take another couple of months to get it perfect but once this is done I will consider the game out of Early Access.
What does this mean for the game? Not much in a development sense, we'll keep digging through the most suggested features and work on the next big thing, the only reason we're calling this 'complete' is because this feature (along with the others we've implemented) pretty much encompasses the vision of what we thought this game should be.
The Present
This update comes with something else which, to my surprise, has been suggested by the existing community for some time. The game is too cheap, and while I wanted to keep the price low this also comes with expectations that the game isn't very good and is 'bargain bin' tier. So for this I'll be raising it to be in-line with other Sim games in our quality range.
The Patch
And now we come to the patch itself, this isn't the biggest one but should fix many of the gripes we've been facing since patch 10 and beyond.
Bugs fixed
Save slot data not always updating
Wine was drained too quickly when being drunk
Shotglasses VFX went wild when used by staff
Liquor drinkers didn't reward the player for each drink
Shotglass UI is not accurate
Storage shelves can become unusable
Beer not draining when being drunk
Liquor drinker rate every drink as extremely dissimilar
Beer tap kept running if shift ended while barkeeper was pouring
Crates would randomly be rotated 180 on load
Spillages are now on the tables instead of the floor (customers no longer wetting themselves)
Couldn't move chandelier after placing
Barkeepers kept phasing through the bar
Cleaner got stuck on one particular spiderweb
Glasses no longer get stuck to customers legs (hopefully fixed)
Shelves no longer contain ghost bottles
Rarely a barkeeper didn't take money from customers
Ultrawide monitors had a squishing issue with the in-game PC, this has finally been fixed
Features
Added inverted options
Added controller support
Customers can leave puddles if it's a rainy day
Source
Changelog.gg summarizes and formats this update. How we read updates.
