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Full Pteranodon 2: Primal Island update
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What changed
- Gameplay
- Maps
- Fixes
- UI and audio
- Balance
Pteranodon 2: Primal Island changes
Quality of Life Changes
Skip Checkpoint Mechanic: Skip checkpoint now only appears every 5 deaths (previously appeared every time).
Sarcosuchus Fight Music: The Sarcosuchus (crocodile) area now features different music depending on the stage of the fight.
- Sarcosuchus Loading ImprovementsFixed an issue where the Sarcosuchus area would stutter upon first loading.
- Spinosaurus Loading ScreenCorrected an issue where the Spinosaurus loading screen looped the same music cue.
New Skip Button: You can now skip the welcome message when you first boot the game by typing in "skip" (Will add an actual skip button soon)
Bug Fixes
- Crawler Enemy AnimationFixed the Crawler enemy’s attack animation to no longer instantly damage the player.
- Crawler HitboxesCorrected the hitboxes on Crawlers for better accuracy and fairness.
- Spear MechanicsVastly improved the spear’s hitbox to reduce floating spears and improve usability.
Spinosaurus Recoded and Reworked
- Geometry AdjustmentsImproved Spinosaurus geometry to reduce player obstructions during encounters.
- Fairer Attack LogicReworked Spinosaurus AI logic to make its attacks more fair and reduce "laser-like" targeting of players.
- Clipping ImprovementsCorrected Spinosaurus physics to minimize instances of clipping through walls.
Developer Note:
After observing players' strategies, I noticed many attempted to outrun the Spinosaurus and optimize spear throws to pass the encounter. While the intended mechanic was to use the waterfall as a line-of-sight barrier, I’ve adjusted the gameplay to respect these alternate approaches.
Players can now more easily outrun the Spinosaurus as a viable option, though the waterfall strategy remains intact for those who prefer it.
Final Announcement
Thank you for playing the demo and providing feedback! This patch is likely the last hotfix before the content update for the demo.
The upcoming content update will include:
New game mechanics.
Unlocking the"Muggy and Buggy" checkpoint at the start of the swamp level.
A new set of weapons, including a cool explosive weapon (details to come!).
Stay tuned for more surprises, and I’ll leave you with this teaser image. See you on Primal Island!
Source
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