HomeGamesUpdatesPricingMethodology
Steam News5 January 20251y ago

Minor Update/Hotfix 1.3

Quality of Life Changes Skip Checkpoint Mechanic: Skip checkpoint now only appears every 5 deaths (previously appeared every time).

In this update4

Full notes

Full Pteranodon 2: Primal Island update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions6 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
  • Balance
changedQuality of Life ChangesSkip Checkpoint Mechanic: Skip checkpoint now only appears every 5 deaths (previously appeared every time).
changedQuality of Life ChangesSarcosuchus Fight Music: The Sarcosuchus (crocodile) area now features different music depending on the stage of the fight.
fixedQuality of Life ChangesSarcosuchus Loading Improvements: Fixed an issue where the Sarcosuchus area would stutter upon first loading.
fixedQuality of Life ChangesSpinosaurus Loading Screen: Corrected an issue where the Spinosaurus loading screen looped the same music cue.
addedQuality of Life ChangesNew Skip Button: You can now skip the welcome message when you first boot the game by typing in "skip" (Will add an actual skip button soon)
fixedBug FixesCrawler Enemy Animation: Fixed the Crawler enemy’s attack animation to no longer instantly damage the player.

Pteranodon 2: Primal Island changes

changedSkip Checkpoint Mechanic: Skip checkpoint now only appears every 5 deaths (previously appeared every time).
changedSarcosuchus Fight Music: The Sarcosuchus (crocodile) area now features different music depending on the stage of the fight.
fixedSarcosuchus Loading Improvements: Fixed an issue where the Sarcosuchus area would stutter upon first loading.
fixedSpinosaurus Loading Screen: Corrected an issue where the Spinosaurus loading screen looped the same music cue.
addedNew Skip Button: You can now skip the welcome message when you first boot the game by typing in "skip" (Will add an actual skip button soon)

Quality of Life Changes

  • Skip Checkpoint Mechanic: Skip checkpoint now only appears every 5 deaths (previously appeared every time).

  • Sarcosuchus Fight Music: The Sarcosuchus (crocodile) area now features different music depending on the stage of the fight.

  • Sarcosuchus Loading ImprovementsFixed an issue where the Sarcosuchus area would stutter upon first loading.
  • Spinosaurus Loading ScreenCorrected an issue where the Spinosaurus loading screen looped the same music cue.
  • New Skip Button: You can now skip the welcome message when you first boot the game by typing in "skip" (Will add an actual skip button soon)

Bug Fixes

  • Crawler Enemy AnimationFixed the Crawler enemy’s attack animation to no longer instantly damage the player.
  • Crawler HitboxesCorrected the hitboxes on Crawlers for better accuracy and fairness.
  • Spear MechanicsVastly improved the spear’s hitbox to reduce floating spears and improve usability.

Spinosaurus Recoded and Reworked

  • Geometry AdjustmentsImproved Spinosaurus geometry to reduce player obstructions during encounters.
  • Fairer Attack LogicReworked Spinosaurus AI logic to make its attacks more fair and reduce "laser-like" targeting of players.
  • Clipping ImprovementsCorrected Spinosaurus physics to minimize instances of clipping through walls.
  • Developer Note:

    • After observing players' strategies, I noticed many attempted to outrun the Spinosaurus and optimize spear throws to pass the encounter. While the intended mechanic was to use the waterfall as a line-of-sight barrier, I’ve adjusted the gameplay to respect these alternate approaches.

    • Players can now more easily outrun the Spinosaurus as a viable option, though the waterfall strategy remains intact for those who prefer it.

Final Announcement

Thank you for playing the demo and providing feedback! This patch is likely the last hotfix before the content update for the demo.

The upcoming content update will include:

  1. New game mechanics.

  2. Unlocking the"Muggy and Buggy" checkpoint at the start of the swamp level.

  3. A new set of weapons, including a cool explosive weapon (details to come!).

Stay tuned for more surprises, and I’ll leave you with this teaser image. See you on Primal Island!

Source

Steam News / 5 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.