Full notes
Full ProtoZED update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Friends!
What changed
- Gameplay
- UI and audio
- Fixes
- Workshop
ProtoZED changes
Its been a busy month for me personally but I'll at least post what the perforce changelog looks like.
New Features:
Implemented ultra-dynamic weather system.
Added real-time mesh pro and virtual texture functionality.
Enhancements:
Improved floor plan loot generation.
Updated instanced dungeon tester.
All item buttons now perform actions.
Added notifications for sim HUD.
Fixes:
Fixed context menu issues.
Resolved various Lua tweaks and issues.
Improved mesh loading setup.
Removed RPI plugin and vertex painter examples.
Testing and Debugging:
Added debug editor widget for loot generation testing.
Implemented force roll loot on dungeon tester.
Have a good one! Scott
Source
Changelog.gg summarizes and formats this update. How we read updates.
