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Steam News30 December 20241y ago

Dec 2024 Update - Happy Holidayz!!

Happy holidays friends! I hope you all are having a family-filled, wholesome time at the end of 2024! We're getting closer to an alpha 1 release but still not quite there yet.

In this update2

Full notes

Full ProtoZED update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions10 changes0 removals
  • Compatibility
  • Gameplay
  • Maps
  • Balance
changedHere are the highlights:The floor plan generation system is officially in beta. (IE: No active major bugs)
changedHere are the highlights:The map generation system is also in beta and we now see loading statuses and related percentages (IE : Placing Roads( 72% ), Populating Foliage ( 20% ), Generating house floor plans ( 100% )
addedHere are the highlights:Animations have been added for reloading
addedDev Updates For Nerds ( Curated descriptions lifted from p4 repo )Custom Animations and Montages can now be driven by Efz Action Manager.
changedDev Updates For Nerds ( Curated descriptions lifted from p4 repo )Reload Animation implemented
changedDev Updates For Nerds ( Curated descriptions lifted from p4 repo )updated house 3d models and assets to be more run-down/dirty

ProtoZED changes

changedThe floor plan generation system is officially in beta. (IE: No active major bugs)
changedThe map generation system is also in beta and we now see loading statuses and related percentages (IE : Placing Roads( 72% ), Populating Foliage ( 20% ), Generating house floor plans ( 100% )
addedAnimations have been added for reloading
addedCustom Animations and Montages can now be driven by Efz Action Manager.
changedReload Animation implemented

Happy holidays friends! I hope you all are having a family-filled, wholesome time at the end of 2024!

We're getting closer to an alpha 1 release but still not quite there yet.

Here are the highlights:

  • The floor plan generation system is officially in beta. (IE: No active major bugs)

  • The map generation system is also in beta and we now see loading statuses and related percentages (IE : Placing Roads( 72% ), Populating Foliage ( 20% ), Generating house floor plans ( 100% )

  • Animations have been added for reloading

Dev Updates For Nerds ( Curated descriptions lifted from p4 repo )

  • Floor Plan Generation Fixes: Room mismatches & Improper layout generation

  • Custom Animations and Montages can now be driven by Efz Action Manager.

  • Reload Animation implemented

  • updated house 3d models and assets to be more run-down/dirty

  • efz actions can now hook into UE GAS for replication purposes

  • reload anim montage is now being triggered via GAS

  • implemented plugin "cog" for debugging/troubleshooting GAS framework

  • Floorplansfixed rooms spawning without doors
  • adjusted floor plan instanced static mesh generation to use collision profile name on HISM component generation

To ensure we can get a build out for internal testers for alpha release 1, the scope is tentatively being locked down with the following criteria:

  • One extraction zone map

  • One "Home Zone" Map (Static)

  • 4 weapons : Bat, Pistol, Rifle, Shotgun

  • 3 Stats : Food, Water, Health

  • Only zeds in extraction zone map. (Random Armed NPC's will be Release 2)

Source

Steam News / 30 December 2024

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