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Full Protocol: Terminate update
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Repeated intro
Greetings, young hackers! We are currently fully immersed in development — working on visuals, coding, and scattering bodies across the levels... In short, we are doing everything in our power to recreate a sci-fi atmosphere with elements of desolation. So, what new things have we accomplished lately?
What changed
- Gameplay
- Balance
The robots are fighting — and they’re actually pretty good at it
It’s never pleasant to be grabbed by the scruff of the neck! Especially when the one doing the grabbing is a three-meter-tall, armed robot. To call it "scary" would be an understatement. It evokes, rather, that indescribable horror of which Lovecraft spoke. After all, AI, too, fancies itself a god — in a sense.
Hacker Mode
Our little pride and joy and a crucial element of the game is Hacker Mode. It highlights objects you can interact with: enemies, doors, terminals, and more.
We want to make hacking feel realistic, yet not overly complicated. Playtests and player feedback will be invaluable in helping us achieve this balance.
Preparing for the Alpha Test
We'll be holding a closed alpha test very soon, and after that, we'll finally be able to release the demo! So stay tuned and stay tuned for more exciting news.
Source
Changelog.gg summarizes and formats this update. How we read updates.
