In this update7
Full notes
Full Protocol null update
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What changed
- Server
- Gameplay
- UI and audio
- Maps
- Balance
- Fixes
Protocol null changes
[1.1.14]
We're excited to announce that Update 1.1.14 is coming soon to Protocol:null!
This update introduces new content for weapons and characters, new gameplay mechanics, a brand- new scenario and bug fixes.
New Scenario [Firing Range]
The Firing Range was created to let players test their weapons before heading into combat on the Revolutionary Bridge. Located in the K-12 House garage, this improvised shooting range uses holographic targets to simulate enemies and help players practice their aim.
Seamlessly transition from the Firing Range to the Revolutionary Bridge while keeping your current loadout.
Return to the Main Menu at any time.
Access the Better Than Before weapon upgrade station.
Refill your ammunition.
New loading screen.
Steam post imageTo access the Firing Range, simply click the button on the Loadout screen.
Revolutionary Bridge
The Revolutionary Bridge has received some improvements to make some mechanics more accessible and the finale even more intense.
Better Than Before is now available in every match.
Car Upgrades are now available in every match.
During the final defense phase, DICE launches an artillery barrage across the map while players protect the vehicle alongside the VTOL, making the final moments far more chaotic.
Updated the Actavision Corp logo.
Characters
Added a new item for K-12: Frag Grenade.
Weapons
Steam post image
Smg [VIT-0]
New attachment: Bayonet
New ammunition type: Stopping Power
Pistol [AN-4]
New attachment: Muzzle Brake
Enemies
Added a new Replicant variant that inflicts fire damage.
Added an armored Chainsaw Replicant with more health and higher damage.
Fixes
Improved ultrawide monitor support.
Fixed menu animation issues.
Improved camera rotation to better follow the player.
Stay tuned – Update 1.1.14 is coming soon during Steam Cyberpunk Fest!
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Source
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