Full notes
Full Protocol null update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Balance
- UI and audio
- Store
- Maps
[ 1. 1. 5 ]
Below are more details on what's coming for Protocol:null
News
Possibility to spawn the BtB Upgrade;
Possibility to spawn upgrades for the car;
Traps cooldown;
Destruction of scenery items;
Lore information;
New sounds for menus and scenery;
Randomization of scenario items, including:
Trees;
Grass;
Advertising boards;
Landmines;
Character Updates
Weapon weight now impacts character movement;
Mouse scroll changes weapons;
Kneeslide cooldown sound;
New quotes for K-12;
Enemies Updates
[Replicants] - Randomization of skin color patterns;
[Mines] - Added landmines throughout the scenery;
Graphics updates
Improvements to scenery models and textures;
Enhancements to the particle system;
More detailed interactions with the scenery;
Menus updates
[General] - Return sound;
[General] - Confirm sound;
[General] - Partial support for controllers;
[General] - Inputs auto-detection;
[General] - Visual coherence improvements;
[First login] - Enable or disable input auto-detection;
[Play game] - Quotes 'Ready' for K-12;
[Play Game] - New flow;
[Select Maps] - New map selection menu;
[Choose Char] - New character selection menu;
[Loadout] - New loadout selection menu;
[Checkout] - New checkout screen;
[Checkout] - Ready sound;
[Controls] - Change default input;
Settings updates
Sensitivity adjustment for first-person aiming;
HUD disable option;
Input auto-detection;
Display selection;
V-Sync;
Source
Changelog.gg summarizes and formats this update. How we read updates.
