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Steam News10 July 20241y ago

Maintenance release 2024.02 is live

New Features Burn rate The workforces command WF shows the remaining days left for each consumable given the current consumption rate.

In this update2

Full notes

Full Prosperous Universe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes4 additions12 changes0 removals
  • Gameplay
  • Balance
  • Store
  • Fixes
changedBase Repair Assistant improvementsDid you ever buy all the necessary repair materials for a base, but once you arrive there the repair bill increased and you cannot repair all the buildings? It has happened to all of us and it can be very frustrating. The updated BRA command now allows to select a time offset that will show the bill of materials in 24 or 48 hours.
changedChangesDefault buffer size for NOTS is increased
addedChangesCoGC materials can now be contributed from a warehouse
changedChangesLocal Market ads now show the price per unit
changedChangesBS, PROD, SFC and others now use the same order for addresses
addedChangesOpen contracts can now be terminated without a termination request from the contract partner

Prosperous Universe changes

changedDid you ever buy all the necessary repair materials for a base, but once you arrive there the repair bill increased and you cannot repair all the buildings? It has happened to all of us and it can be very frustrating. The updated BRA command now allows to select a time offset that will show the bill of materials in 24 or 48 hours.
changedDefault buffer size for NOTS is increased
addedCoGC materials can now be contributed from a warehouse
changedLocal Market ads now show the price per unit
changedBS, PROD, SFC and others now use the same order for addresses

New Features

Burn rate

The workforces command WF shows the remaining days left for each consumable given the current consumption rate. This helpful tool has been in the community developed PMMG tool for ages and has finally made it into the game.

Base Repair Assistant improvements

Did you ever buy all the necessary repair materials for a base, but once you arrive there the repair bill increased and you cannot repair all the buildings? It has happened to all of us and it can be very frustrating. The updated BRA command now allows to select a time offset that will show the bill of materials in 24 or 48 hours.

Changes

  • Default buffer size for NOTS is increased

  • CoGC materials can now be contributed from a warehouse

  • Local Market ads now show the price per unit

  • BS, PROD, SFC and others now use the same order for addresses

  • Open contracts can now be terminated without a termination request from the contract partner

  • The CAT (category) sort order is now the default sort order for inventories

  • Commodity exchange charts now show the traded units per candle:

  • The upper limit for base establishment fees on starting planets is now 10_000. See corresponding page in the handbook 1.

  • We can now rename corporations. Just let us know if you require a new name/code.

  • During the creation of shipping contracts it is possible to select and auto-provisioning store. The auto-provisioning status is shown in the contract details

Balancing

  • Reduced LHP weight to 4t (was 5t)

  • Reduced BHP weight to 9t (was 10t)

  • Reduced RHP weight to 10t (was 12t)

  • Reduced HHP weight to 10t (was 14t)

  • Reduced AHP weight to 10t (was 17t)

  • Increased output of ship shield recipes across the board by 2

  • Added +4 FLP to fixed ship repair costs

  • Amount of hull plates required for ship repairs is now reduced by applied shields (5% per basic shield, 10% per advanced shield, 15% per specialized shield)

Fixes

  • Fixed a bug with the CXOS filter selection

  • Fixed a bug that prevented voting or renting warehouses as a FREE / BASIC licensee

  • Fixed a bug that prevented warehouses from showing up in system inventories command INV

  • Fixed a bug that prevented updating a contract condition in some circumstances

  • Fixed incorrect FX price preset when using german locale

  • Fixed a bug where the HQ relocation would not work properly if there is a newly found base

  • Fixed a stale data bug in the base repair assistant BRA

  • Fixed a bug with the Explorer’s Grace bonus that triggered the bonus on the second base, instead the first

  • Fixed a bug that allowed to get all building materials back after exactly seven days when demolishing a building

  • Fixed the endlessly loading upcoming term component in ADM when in government context

  • Made CONTD unavailable in government context

  • Fixed the bug, where the migration of the Realpolitik update unfortunately set the local rules in non-faction space to faction default values instead of 0.

Source

Steam News / 10 July 2024

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